Source Filmmaker

Source Filmmaker

TF2 Wall building
Phobias  [developer] 20 Aug, 2019 @ 5:30am
Any ideal buildings you'd like to see in the workshop?
I forgot to put up this discussion post up (remember I don't port other people's work let alone port altogether) this post is to send your ideas.
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Showing 1-9 of 9 comments
Tiretracker 8 Feb, 2022 @ 5:57pm 
I doubt the offer still stands after all this time, but
do you think you could articulate Texas Truckin to fit into a toolbox?
Or otherwise some other mini ridealong that assembles from a toolbox.

I'm currently trying to contort the TF2 model to do that for a scene but my modelling knowledge is bare bones.
Phobias  [developer] 9 Feb, 2022 @ 4:55am 
Originally posted by Tiretracker:
I doubt the offer still stands after all this time, but
do you think you could articulate Texas Truckin to fit into a toolbox?
Or otherwise some other mini ridealong that assembles from a toolbox.

I'm currently trying to contort the TF2 model to do that for a scene but my modelling knowledge is bare bones.
So long as this post is up the offer always stands. As for your request I have actually been working on something in that area with an interesting concept for the tool box that I've left a long while, I'll try get back into it.
Tiretracker 9 Jun, 2022 @ 7:38am 
Anything ever become of that? General idea is teleporters are already established as superior transportation, but you need to be at the destination to place the exit; a speedy deployable gadget that you can ride to the destination faster than walking.

I've already jury rigged a toolbox I just put wheels on and a steering wheel for now.
It will do for my scene at least, but I'd love for it to be more mechanical.
Last edited by Tiretracker; 9 Jun, 2022 @ 7:43am
Phobias  [developer] 9 Jun, 2022 @ 9:57am 
Originally posted by Tiretracker:
I've already jury rigged a toolbox I just put wheels on and a steering wheel for now.
It will do for my scene at least, but I'd love for it to be more mechanical.

Funny you say that I have been for a year or so working on a car model as if engineer fully customises it in his style. Even got plans for level 1, level 2 and 3 models. Keeping my motivation up has been very challenging but I won't abandon the project. Heck the car model corresponds with the tool box idea I mentioned in my last comment.
Tiretracker 9 Jun, 2022 @ 11:31am 
Heres my concept if you think it'd be simpler but I look forward to your car idea. I've actually once attempted to make a short animation where Engineer overhauls an old car with his gadgets, but that project fell through https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2818961808
Last edited by Tiretracker; 9 Jun, 2022 @ 11:34am
Phobias  [developer] 9 Jun, 2022 @ 11:36am 
I like it! That would make a nice mini car.
Last edited by Phobias; 9 Jun, 2022 @ 11:37am
Tiretracker 11 Jun, 2022 @ 8:41am 
Originally posted by Phobias:
I like it! That would make a nice mini car.
if you can make that but better be my guest. As that stands its an assortment of models that is difficult to animate and recreate. Just a bumpercar steeringwheel, TF2 forklift wheels, a tf2-esque muffler and a level 1 sentry
Last edited by Tiretracker; 11 Jun, 2022 @ 8:46am
Phobias  [developer] 11 Jun, 2022 @ 9:16am 
Originally posted by Tiretracker:
Originally posted by Phobias:
I like it! That would make a nice mini car.
if you can make that but better be my guest. As that stands its an assortment of models that is difficult to animate and recreate. Just a bumpercar steeringwheel, TF2 forklift wheels, a tf2-esque muffler and a level 1 sentry

Well I'm getting on with it as of this moment while I have some motivation to get on. Just letting you know that I'm adding stuff to it to help make some of it make better sense such as giving the wheels some space to rotate and some bars for the engineer to rest his feet on.
Phobias  [developer] 21 Jun, 2022 @ 8:15am 
Originally posted by Tiretracker:
if you can make that but better be my guest.

Just updating you that I've finished putting the model together, textured it, gave it a skeleton. I'm currently in the process of typing the codes to compile it to SFM. After that all I'll need to do is do a bunch of texture coding, test the out come in SFM making any tweaks along the way, once I'm happy with it I'll just need to make the display pics and hopefully the model should be on the workshop by today or tomorrow.

Would you be okay if I were to credit you for the idea including a link to your poster pic?
Last edited by Phobias; 21 Jun, 2022 @ 8:26am
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