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I cant see the leaders scores on the right hand menu it just cuts off after the first AI like you can see in the screenshot
If you can send me your logs, that will help out a lot. If you go to your Sid Meier's Civilization 5 folder, find your Logs folder, and send me the contents of xml.log and Lua.log. This is helpful because the logs identify where individual bits of code fail, allowing me to locate errors within the mod.
Try and send them to me before starting a new game, because they reset upon starting a new game or loading a save.
The main reason why I haven't figured out the cause for the Syria problem yet however is that I have been unable to detect an error through the logs. Jordan actually had a similar issue earlier where it crashed and I couldn't identify the source through the logs, but it was a separately related bug that another person managed to uncover.
I've actually never seen the right-hand menu bug before, which worries me, but again, the logs may have a clue on how to fix it.
Please send logs, and are you using any other mods?
It’s also possible that the mod is simply too powerful for your computer. It’s a huge map with a lot of information. I have a Macbook, which can successfully get past the loadscreen of the mod, but it shortly crashes after I click “Begin Your Journey” simply because it’s not strong enough to process the tremendous map.
I may release a smaller European map in the future so that people can still play a Europe 2014 scenario even if they have inadequately strong computers.
1. right hand menu bug still happens
2. random cloud patch over italy
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1806209669
3. i dont know whats up with Ireland lol
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1806209769
im only using info addics and ingame editor so those should not be the issue
also how do post logs through steam im not really sure how
You can copy and paste any lines from them that seem to be indicative of error. If you're going to do that, follow the Formatting help's instructions, which say to put then word code in brackets and the do it again, except with a backslash before code. So it would look like this:
You can also go to the CivFanatics forum page for this mod that I linked in the description, and make a post where you attach the logs. Either would be fairly helpful.
I did find some bugs with my mod, mostly that I somehow managed to forget to include two atlases for wonders. One of those wonders is actually owned by Syria, so it may resolve the problem with Syria crashing but I'm not sure yet. It may also solve these problems, because sometimes random errors in code do that. Again, not sure though, although I'll probably release the update in two hours-ish.
Here are the logs if i am correct :
I think you left another mod running on accident or need to clear your cache, because the log keeps referencing "Age of Conquest: Modern Europe (v 23)", and there is no text like that in my entire mod. I don't believe it's a bug related to my mod, as I've successfully tested every civ except Syria.
[3210.859] While executing - 'INSERT INTO ArtDefine_StrategicView(StrategicViewType, TileType, Asset) VALUES(?,?,?)'
[3212.856] no such table: ContentPackage.LocalizedText
[3212.856] no such table: ContentPackage.LocalizedText
[3212.856] no such table: ContentPackage.LocalizedText
[3213.760] no such table: ContentPackage.LocalizedText
[3219.564] columns StrategicViewType, TileType are not unique
[3219.564] While executing - 'INSERT INTO ArtDefine_StrategicView(StrategicViewType, TileType, Asset) VALUES(?,?,?)'
[3220.703] no such table: ContentPackage.LocalizedText
[3220.703] no such table: ContentPackage.LocalizedText
[3220.703] no such table: ContentPackage.LocalizedText
[3228.175] Validating Foreign Key Constraints...
[3228.175] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
[3228.175] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
[3228.175] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
[3228.175] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
[3228.175] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
[3228.175] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
[3228.175] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
[3228.175] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
[3228.175] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
[3230.453] Failed Validation.
[3230.858]
-- SQLite Memory Statistics --
Memory Usage:
[Cur] [Max]
Malloc: 6218520 75780896
PageCache: 6 12
LookAside: 0 0
Scratch: 0 1
Static Buffer Overflows:
[TooLarge] [NoSpace]
PageCache: 5803560 62876016
Scratch: 0 0
Largest Allocations:
Malloc: 262144
PageCache: 1172
Scratch: 6640
Prepared Statements:
Current: 6
------------------------------
[3230.889] Validating Foreign Key Constraints...
[3230.889] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
[3230.889] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
[3230.889] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
[3230.889] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
[3230.889] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
[3230.889] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
[3230.889] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
[3230.889] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
[3230.889] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
[3233.167] Failed Validation.
[3233.557]
-- SQLite Memory Statistics --
Memory Usage:
[Cur] [Max]
Malloc: 6219696 75780896
PageCache: 6 12
LookAside: 0 0
Scratch: 0 1
Static Buffer Overflows:
[TooLarge] [NoSpace]
PageCache: 5804736 62876016
Scratch: 0 0
Largest Allocations:
Malloc: 262144
PageCache: 1172
Scratch: 6640
Prepared Statements:
Current: 6
------------------------------
[3228.159] **** Validating Game Database *****
[3230.453] Performing Localization Checks
[3230.453] Checking Tag Format...
[3230.453] Note: Tags must only use [A-Z_] characters, start with 'TXT_KEY_', and be under 128 characters long.
[3230.468] Validating UnitGameplay2DScripts
[3230.468] Missing Entry for UNIT_BARBARIAN_HORSEMAN
[3230.468] **** VALIDATION FAILED *****
[3230.468] Validation Took 2.308556 seconds
[3230.858] **** Validating Prefetch Process *****
[3230.858] **** Validation Success *****
[3230.858] SetGlobalActionInfo
[3230.858]
-- SQLite Memory Statistics --
Memory Usage:
[Cur] [Max]
Malloc: 6218520 75780896
PageCache: 6 12
LookAside: 0 0
Scratch: 0 1
Static Buffer Overflows:
[TooLarge] [NoSpace]
PageCache: 5803560 62876016
Scratch: 0 0
Largest Allocations:
Malloc: 262144
PageCache: 1172
Scratch: 6640
Prepared Statements:
Current: 6
------------------------------
[3230.889] **** Validating Game Database *****
[3233.167] Performing Localization Checks
[3233.167] Checking Tag Format...
[3233.167] Note: Tags must only use [A-Z_] characters, start with 'TXT_KEY_', and be under 128 characters long.
[3233.183] Validating UnitGameplay2DScripts
[3233.183] Missing Entry for UNIT_BARBARIAN_HORSEMAN
[3233.183] **** VALIDATION FAILED *****
[3233.183] Validation Took 2.291797 seconds
[3233.557] **** Validating Prefetch Process *****
[3233.557] **** Validation Success *****
[3233.557] SetGlobalActionInfo
[3233.557]
-- SQLite Memory Statistics --
Memory Usage:
[Cur] [Max]
Malloc: 6219696 75780896
PageCache: 6 12
LookAside: 0 0
Scratch: 0 1
Static Buffer Overflows:
[TooLarge] [NoSpace]
PageCache: 5804736 62876016
Scratch: 0 0
Largest Allocations:
Malloc: 262144
PageCache: 1172
Scratch: 6640
Prepared Statements:
Current: 6
------------------------------
Again i truly love this mod and think you did a great job, it a pitty this is happening.