Stellaris

Stellaris

Army & General Staff (2.5) LEGACY
 This topic has been pinned, so it's probably important
Kaiser  [developer] 25 Jul, 2019 @ 7:23pm
Bug Reports
Post any bugs or issues with the mod here:
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Showing 1-15 of 18 comments
hubabubaman 27 Jul, 2019 @ 3:54am 
When there are reports or events regarding this mod, I never see any desciption...just stuff like "beexp1..." or something like that. How can i fix that?
Ms Adequate 27 Jul, 2019 @ 9:00pm 
If you create a battle plan, but win the ground combat before the combat events fire, you'll get an event about how your planning has failed and has to be abandoned ever few weeks, seemingly forever.
Frank 28 Jul, 2019 @ 3:35am 
If you create a plan and start it but don't invade you get a failed plan event spam every few weeks.
Kaiser  [developer] 28 Jul, 2019 @ 8:17am 
Originally posted by hubabubaman:
When there are reports or events regarding this mod, I never see any description...just stuff like "beexp1..." or something like that. How can i fix that?
give me the exact titles of the event windows you receive. the issue itself is odd considering i know that beexp1 references the event chains for special projects to unlock the army experience techs and i have checked that all of those events give descriptions, which they all do. also let me know if it's just that single event or multiple other aspects like buildings or edicts that don't have proper titles and descriptions
Kaiser  [developer] 28 Jul, 2019 @ 8:31am 
Originally posted by Frank:
If you create a plan and start it but don't invade you get a failed plan event spam every few weeks.

Which plan did you select when planning. I'm narrowing down the issue in the code
Kaiser  [developer] 28 Jul, 2019 @ 8:32am 


Originally posted by a stupid lesbian elf:
If you create a battle plan, but win the ground combat before the combat events fire, you'll get an event about how your planning has failed and has to be abandoned ever few weeks, seemingly forever.

Which plan did you select when planning. I feel the problem your experiencing is related to the problem in the previous post above yours
Kaiser  [developer] 28 Jul, 2019 @ 9:11am 
Originally posted by a stupid lesbian elf:
If you create a battle plan, but win the ground combat before the combat events fire, you'll get an event about how your planning has failed and has to be abandoned ever few weeks, seemingly forever.


Originally posted by Frank:
If you create a plan and start it but don't invade you get a failed plan event spam every few weeks.

I pushed out a hotfix just now let me know if your issues still persist
Frank 29 Jul, 2019 @ 9:35am 
Originally posted by Kaiser:
Originally posted by Frank:
If you create a plan and start it but don't invade you get a failed plan event spam every few weeks.

Which plan did you select when planning. I'm narrowing down the issue in the code

I believe I selected Shock n awe. I clicked the final event to start the plan but my transports got blown up by planetary cannons (from the planetary cannons mod) so I had to pull them out.

I'm still getting the event spam on the save game every 7-14 days saying the plan has been aborted.

Is there anything I can tell you to help? Savegame? Modlist?

The only thing I haven't tried is capturing the planet as it's still not under my control.
Kaiser  [developer] 29 Jul, 2019 @ 11:58am 
Originally posted by Frank:
Originally posted by Kaiser:

Which plan did you select when planning. I'm narrowing down the issue in the code

I believe I selected Shock n awe. I clicked the final event to start the plan but my transports got blown up by planetary cannons (from the planetary cannons mod) so I had to pull them out.

I'm still getting the event spam on the save game every 7-14 days saying the plan has been aborted.

Is there anything I can tell you to help? Savegame? Modlist?

The only thing I haven't tried is capturing the planet as it's still not under my control.

its okay, not necessary for this issue. I understand the problem and released the fix just now. try now to unsubscribe and re subscribe to the game to re download the mod and then try to play the save again. let me know if it persists
Frank 29 Jul, 2019 @ 1:13pm 
Originally posted by Kaiser:
Originally posted by Frank:

I believe I selected Shock n awe. I clicked the final event to start the plan but my transports got blown up by planetary cannons (from the planetary cannons mod) so I had to pull them out.

I'm still getting the event spam on the save game every 7-14 days saying the plan has been aborted.

Is there anything I can tell you to help? Savegame? Modlist?

The only thing I haven't tried is capturing the planet as it's still not under my control.

its okay, not necessary for this issue. I understand the problem and released the fix just now. try now to unsubscribe and re subscribe to the game to re download the mod and then try to play the save again. let me know if it persists

Seems fixed! Goodjob and thanks :)
Kaiser  [developer] 29 Jul, 2019 @ 4:47pm 
Originally posted by Frank:
Originally posted by Kaiser:

its okay, not necessary for this issue. I understand the problem and released the fix just now. try now to unsubscribe and re subscribe to the game to re download the mod and then try to play the save again. let me know if it persists

Seems fixed! Goodjob and thanks :)

awesome thank you for playing Army & General staff
Liseq 31 Jul, 2019 @ 6:03am 
The mod breaks Prethoryn and Contignecy crises. There is no way that unchanged crisis army will conquer the 3-4k basic defense planet and most of AIs planets looke like this.
is the mod make weird stuff with the consummer goods specialist ?
Becasue it happend twice in a row that all my specialist literally abandon their jobs at manufacturing consummer goods.
Syntax 14 Aug, 2019 @ 1:24pm 
Army Parade ground is currently buildable by my fanatic pacifist xenophobe empire. Text suggests it shouldnt be
Attila 31 Aug, 2019 @ 7:53am 
I found a little oversight. When you are determined exterminator, you cant have omega protocol and such, because you arent militarist but second condition, be an exterminator, is met
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