Squad
[Out Of Date]Harju
Atomic Abbey 14 Jan, 2020 @ 1:43pm
Ru spawn needs complete rework
Yea something needs to be done about the RU spawn, this is insane.

Edit: Nobody is falling into the water ya mooks, it's basically no mans land but flat water, if you get pushed back enough you auto-lose
Last edited by Atomic Abbey; 16 Jan, 2020 @ 5:41pm
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Showing 1-5 of 5 comments
wunda  [developer] 14 Jan, 2020 @ 4:51pm 
Lines are getting added to the map to indicate the exits better. I thought the player base of "the thinking mans shooter" would be smart enough to figure it out and read the multi lingual signs but I'll be adding additional help.
Menacing 15 Jan, 2020 @ 12:34pm 
Change nothing. Maps perfectly fine, the exits are extremely obvious from context clues.
Atomic Abbey 16 Jan, 2020 @ 5:39pm 
Originally posted by wunda:
Lines are getting added to the map to indicate the exits better. I thought the player base of "the thinking mans shooter" would be smart enough to figure it out and read the multi lingual signs but I'll be adding additional help.
Thanks for the douchey remark, still like the map, but nobody is falling into the water, it's getting immidiately spawncamped the second you leave. Invasion is statistically impossible on the map and if you get pushed back too far, it's not possible to recover due to all sightlines leaving main being open water. We've had enemy tanks camping main far enough away to avoid "breaking server rules" and just killing everything anyways
Last edited by Atomic Abbey; 16 Jan, 2020 @ 5:42pm
wunda  [developer] 16 Jan, 2020 @ 6:59pm 
Oh that's what you meant sorry been receiving both kinds of feedback. The invasion layer is being balanced pushing the US infantry and vehicle spawns further back so that they have way less time to prepare for the russian landings. I have however seen teams win already on invasion I am happy with how it goes. It just requires an organised team to wolfpack their vehicles properly to wipe all the the US infantry and get their logis safely to shore. Luckily in cases where the russians are too disorganised its invasion so the round tends to end quickly if the first landing is unsuccessful.
wunda  [developer] 22 Jan, 2020 @ 11:43am 
US spawns on invasion now have a staging zone so they can't sprint up and dig in too deep.
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