Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Sorry for the delay. I thought I had just missed your post initially. Turns out, Steam does not give notifications for this by default.
I haven't used GitHub for Mods before, so if you have any problems let me know. I've clicked the subscribe box, so this time I should see your posts and be able to respond in a more reasonable time frame.
Getting workshop mods by means other than workshop subscription is nothing new (steam workshop is known far and wide as sir bugsalot), but this "non-steam player" notion is suspicious.
Because, unless I've been terribly misinformed, steam accepts all legit non-steam RW keys, so even if you got your copy of RW somewhere else you can still take steam workshop mods directly from steam workshop (when it's working right, and all that). Or you need to register your copy at ludeon and then you get a steam key, I don't recall precicely, mine is originally from here.
Point is - the only version you can't register here with is the “Rimworld you never paid for" edition available at your closest [even-a-child-knows-where] absolutely for free and absolutely not legally.
Or so I've been led to belive.