Avorion

Avorion

High Efficiency Turrets (HET)
KaneNOD  [developer] 3 Aug, 2019 @ 3:38pm
FEEDBACK
Feedbacks, problems, suggestions, find me on discord.

Pls, help me to make this mod better for you! :D

https://discordapp.com/invite/Ey7qbgP
Last edited by KaneNOD; 24 Mar, 2020 @ 5:16am
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Showing 1-15 of 27 comments
KnifeHeart 19 Feb, 2021 @ 10:08am 
I pinged on you on the avorion discord, but just in case you don't get that message, I'd appreciate it if you removed "local PirateGenerator = {}" from your pirategenerator.lua file. You shouldn't need it, and it is causing a massive compatibility issue with one of my mods. It may also cause compatibility issues with pirategenerator.lua if future vanilla versions of avorion modify it.

If removing it causes some problems with pirate spawning, I can work with you on fixing it.
Last edited by KnifeHeart; 19 Feb, 2021 @ 10:09am
KaneNOD  [developer] 22 Feb, 2021 @ 12:15pm 
Scrips changed. Mod updated.
Last edited by KaneNOD; 22 Feb, 2021 @ 12:15pm
KnifeHeart 7 Mar, 2021 @ 1:27pm 
Thank you very much!
Endet 23 May, 2021 @ 3:14am 
Hey, I really love this mod. The variety it adds is extremely nice.
But the bosses themselves are way too hard. I know that one should fight them with a large fleet and stuff (I did) but e.g. The AI took me several attempts with a fleet of multiple called in allies. The battle I managed to win took me 30+ minutes just firing at it (this is too long).
I would really appreciate an option, to make the bosses less beefier or to disable them completely (even though, their overhaul concept is really nice).
KaneNOD  [developer] 24 May, 2021 @ 8:48am 
If you play this mod on insane mode, you will have to play for more time, cuz the idea of the mod is make the life of a player very hard. All bosses are huge to make player work hard to build things and don't let them go to the center fast, like in Vanilla. To disable bosses on this mod I will need to change the entirelly mod, cuz many things are linked to them. Others things are, you have right turrets to kill bosses, so I suggest you to use and test different turrets against different bosses. All HET turret are very good but have their limitations. I suggest you access the list of turrets where you will find a description about them.

About changes on my mod, yes, I have some ideas and fixes that I need to make, but i'm waiting the 2.0 comes out to see what changes and bug fixes I will have to make. (Need to talk with koonschi about some things too).

About remove bosses, will break one of the main idea of the mod, that is making player's life more hard. All bosses that I include on this mod was tested for days and days, trying to make them more fair and hard on the same time, following the difficulty mode you set to your game. So remove them is not the idea, but I have to make some tweaks on them.

So, thanks for your feedback, my dude and have a nice game!!
叶络灬 26 May, 2021 @ 12:30am 
hi bro . i dont need HET turrets . can u do this ?
叶络灬 26 May, 2021 @ 12:31am 
or need some turrets of them
KaneNOD  [developer] 29 Jul, 2021 @ 8:31am 
Hello to all!!!

Talking about the 2.0, I need to fix huge things on my mod. So if you have a game, with HET, any bugs you got, pls, post here and tell me what happen.

Remember, your feedback help me to make the mod better for everyone.
WitchCraft 5 Apr, 2022 @ 6:18pm 
Add a version of the mod without reworked difficulty maybe? I'm going to go in and try some damage settings, but as of right now, the beginning of the game is unplayable...Like not hard, just impossible. Turrets are amazing though, your work is really great, just I don't find it balanced.
Oni Crex 24 Jun, 2022 @ 11:42am 
Originally posted by WitchCraft:
Add a version of the mod without reworked difficulty maybe? I'm going to go in and try some damage settings, but as of right now, the beginning of the game is unplayable...Like not hard, just impossible. Turrets are amazing though, your work is really great, just I don't find it balanced.

Yes Pls. I like your mod but ist to hard for casual player.
KaneNOD  [developer] 25 Jun, 2022 @ 7:52am 
Originally posted by Devil Crex:
Originally posted by WitchCraft:
Add a version of the mod without reworked difficulty maybe? I'm going to go in and try some damage settings, but as of right now, the beginning of the game is unplayable...Like not hard, just impossible. Turrets are amazing though, your work is really great, just I don't find it balanced.

Yes Pls. I like your mod but ist to hard for casual player.

In easy mode, if npc have 1.000.000 damage, in easy mode will be 200.000.
So thats ok if you have op turrets on the mod.
Another thing, I suggest to read the changelog. I did some changes on the damage things!
If you still have problems, maybe you need to make a better ship!
Oni Crex 25 Jun, 2022 @ 8:56am 
yes I noticed
:selike:
Thanks anyway
sLayKs 31 Jul, 2022 @ 1:15pm 
Maybe it's just my problem, but I can't craft ANY turrets(not only modded) with this mod installed on version 2.2(dlc beta, yep), i just can't press build button at turret factory, it doesn't even says that i should be docked to station, when im trying to build out of dock range.
+small bug - aluminium counter always shows 0 at turret components quest checklist(only with this mod).
KaneNOD  [developer] 1 Aug, 2022 @ 5:11am 
The DLC is not out yet, so my.mod is not updated for this version.
sLayKs 1 Aug, 2022 @ 5:30am 
Oops, didn't know about that, just got a ping on discord that the beta is closed until release on thursday. I thought it would be open beta until release, sorry.
Last edited by sLayKs; 1 Aug, 2022 @ 5:30am
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