Counter-Strike 2

Counter-Strike 2

Overgrown
nx 7. okt. 2013 kl. 13:24
Bugs - Overgrowth
Hey, Psy. Great work on the map. Just wanted to point a couple of things out:

You can hop up here and see this:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=184332757

and a clipping issue here:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=184332809

You might also want to make some of the sinage stand out more, like this one for bombsite B:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=184333358
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elegance and stoicism  [udvikler] 7. okt. 2013 kl. 14:14 
Thanks for the feedback. :)
tomgor 8. okt. 2013 kl. 6:54 
TSpawn bug:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=184463838
Very often 2 Terrorists get spawned in the same place in TSpawn and they are blocked until round ends or one of them dies.
Sidst redigeret af tomgor; 8. okt. 2013 kl. 6:57
elegance and stoicism  [udvikler] 9. okt. 2013 kl. 13:52 
Oprindeligt skrevet af tomgor:
TSpawn bug:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=184463838
Very often 2 Terrorists get spawned in the same place in TSpawn and they are blocked until round ends or one of them dies.

Was this with 32 players?

Even so, there are 16 Terrorist spawns and none of them are overlapping each other.

Not entirely sure why this is happening. :(
TD| SJ 9. okt. 2013 kl. 16:53 
I'm seeing the terrorist getting stuck in each other at spawn, too. This is with 16vs16.
elegance and stoicism  [udvikler] 10. okt. 2013 kl. 4:38 
Oprindeligt skrevet af TD| Shotgun Jesus:
I'm seeing the terrorist getting stuck in each other at spawn, too. This is with 16vs16.

Does this happen on other maps with 32 player spawns?

I guess I could add a couple more spawns and see if that solves the issue. Otherwise, it might be a bug with the game itself.
tomgor 10. okt. 2013 kl. 5:45 
Oprindeligt skrevet af Aaron:
Was this with 32 players?
32
tomgor 10. okt. 2013 kl. 5:48 
Oprindeligt skrevet af Aaron:
Does this happen on other maps with 32 player spawns?

I guess I could add a couple more spawns and see if that solves the issue. Otherwise, it might be a bug with the game itself.

I have no idea. I have never seen it before on other maps with 32 players support. I don't remember it happening on the 1st published version of the Overgrown, though.
Sidst redigeret af tomgor; 10. okt. 2013 kl. 5:49
tomgor 10. okt. 2013 kl. 11:06 
Oprindeligt skrevet af Aaron:
I guess I could add a couple more spawns and see if that solves the issue. Otherwise, it might be a bug with the game itself.

There are at least 2 places where this phenomena happens - see the
screenshots.

Maybe you could remove those syuspected spawns and add them again in a little different way?

elegance and stoicism  [udvikler] 11. okt. 2013 kl. 4:12 
Oprindeligt skrevet af tomgor:
Oprindeligt skrevet af Aaron:
I guess I could add a couple more spawns and see if that solves the issue. Otherwise, it might be a bug with the game itself.

There are at least 2 places where this phenomena happens - see the
screenshots.

Maybe you could remove those syuspected spawns and add them again in a little different way?

I made a fix last night which *should* work. This will be up later today.
tomgor 11. okt. 2013 kl. 5:35 
Many thanks! Waiting impatiently...
elegance and stoicism  [udvikler] 11. okt. 2013 kl. 15:39 
Oprindeligt skrevet af tomgor:
Many thanks! Waiting impatiently...

Should be fixed now. :)
tomgor 13. okt. 2013 kl. 1:54 
Oprindeligt skrevet af Aaron:

Should be fixed now. :)

Indeed, it is. Fantastic! Thank you!
Seriox 24. jan. 2014 kl. 7:43 
@Aaron there some water/ skybox bugs. Please fix.

Nice map :ss13ok:
elegance and stoicism  [udvikler] 24. jan. 2014 kl. 11:57 
Oprindeligt skrevet af Seriox:
@Aaron there some water/ skybox bugs. Please fix.

Nice map :ss13ok:

Thanks, man.

Think you could point to where these bugs are exactly? I found one near T spawn where a bit of displacement is sticking out and another along the alleyway where water and building keep popping in and out depending on where you stand.
james 3. juli 2014 kl. 6:43 
got pushed with older nav :( several tiles in unaccable areas, one way problems - obviously weird bot behaviour http://imgur.com/nMw6IE3 and http://imgur.com/76jvt8s

p_NM adv nav:
http://s000.tinyupload.com/index.php?file_id=20753857403776958023
Sidst redigeret af james; 3. juli 2014 kl. 20:01
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