Counter-Strike 2

Counter-Strike 2

Overgrown
nx 7 OCT 2013 a las 13:24
Bugs - Overgrowth
Hey, Psy. Great work on the map. Just wanted to point a couple of things out:

You can hop up here and see this:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=184332757

and a clipping issue here:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=184332809

You might also want to make some of the sinage stand out more, like this one for bombsite B:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=184333358
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Mostrando 1-15 de 20 comentarios
elegance and stoicism  [desarrollador] 7 OCT 2013 a las 14:14 
Thanks for the feedback. :)
tomgor 8 OCT 2013 a las 6:54 
TSpawn bug:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=184463838
Very often 2 Terrorists get spawned in the same place in TSpawn and they are blocked until round ends or one of them dies.
Última edición por tomgor; 8 OCT 2013 a las 6:57
elegance and stoicism  [desarrollador] 9 OCT 2013 a las 13:52 
Publicado originalmente por tomgor:
TSpawn bug:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=184463838
Very often 2 Terrorists get spawned in the same place in TSpawn and they are blocked until round ends or one of them dies.

Was this with 32 players?

Even so, there are 16 Terrorist spawns and none of them are overlapping each other.

Not entirely sure why this is happening. :(
TD| SJ 9 OCT 2013 a las 16:53 
I'm seeing the terrorist getting stuck in each other at spawn, too. This is with 16vs16.
elegance and stoicism  [desarrollador] 10 OCT 2013 a las 4:38 
Publicado originalmente por TD| Shotgun Jesus:
I'm seeing the terrorist getting stuck in each other at spawn, too. This is with 16vs16.

Does this happen on other maps with 32 player spawns?

I guess I could add a couple more spawns and see if that solves the issue. Otherwise, it might be a bug with the game itself.
tomgor 10 OCT 2013 a las 5:45 
Publicado originalmente por Aaron:
Was this with 32 players?
32
tomgor 10 OCT 2013 a las 5:48 
Publicado originalmente por Aaron:
Does this happen on other maps with 32 player spawns?

I guess I could add a couple more spawns and see if that solves the issue. Otherwise, it might be a bug with the game itself.

I have no idea. I have never seen it before on other maps with 32 players support. I don't remember it happening on the 1st published version of the Overgrown, though.
Última edición por tomgor; 10 OCT 2013 a las 5:49
tomgor 10 OCT 2013 a las 11:06 
Publicado originalmente por Aaron:
I guess I could add a couple more spawns and see if that solves the issue. Otherwise, it might be a bug with the game itself.

There are at least 2 places where this phenomena happens - see the
screenshots.

Maybe you could remove those syuspected spawns and add them again in a little different way?

elegance and stoicism  [desarrollador] 11 OCT 2013 a las 4:12 
Publicado originalmente por tomgor:
Publicado originalmente por Aaron:
I guess I could add a couple more spawns and see if that solves the issue. Otherwise, it might be a bug with the game itself.

There are at least 2 places where this phenomena happens - see the
screenshots.

Maybe you could remove those syuspected spawns and add them again in a little different way?

I made a fix last night which *should* work. This will be up later today.
tomgor 11 OCT 2013 a las 5:35 
Many thanks! Waiting impatiently...
elegance and stoicism  [desarrollador] 11 OCT 2013 a las 15:39 
Publicado originalmente por tomgor:
Many thanks! Waiting impatiently...

Should be fixed now. :)
tomgor 13 OCT 2013 a las 1:54 
Publicado originalmente por Aaron:

Should be fixed now. :)

Indeed, it is. Fantastic! Thank you!
Seriox 24 ENE 2014 a las 7:43 
@Aaron there some water/ skybox bugs. Please fix.

Nice map :ss13ok:
elegance and stoicism  [desarrollador] 24 ENE 2014 a las 11:57 
Publicado originalmente por Seriox:
@Aaron there some water/ skybox bugs. Please fix.

Nice map :ss13ok:

Thanks, man.

Think you could point to where these bugs are exactly? I found one near T spawn where a bit of displacement is sticking out and another along the alleyway where water and building keep popping in and out depending on where you stand.
james 3 JUL 2014 a las 6:43 
got pushed with older nav :( several tiles in unaccable areas, one way problems - obviously weird bot behaviour http://imgur.com/nMw6IE3 and http://imgur.com/76jvt8s

p_NM adv nav:
http://s000.tinyupload.com/index.php?file_id=20753857403776958023
Última edición por james; 3 JUL 2014 a las 20:01
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