Garry's Mod

Garry's Mod

[Deprecated] Spacebuild 3 Enhancement Pack
dise@se 31 Jul, 2015 @ 6:04am
Elevator Bugs
Feel free to post any problems about the lift system!
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Showing 1-5 of 5 comments
dise@se 31 Jul, 2015 @ 6:06am 
BUG #1: Whenever I rotate the elevator base, the lift itself does not rotate with the frame
akrosi8 28 Sep, 2015 @ 4:20am 
I don't know how to activate the lift to make it move to the desired floor while in it
dise@se 24 Jan, 2016 @ 7:22am 
+ThatTorchGuy Just get some wiremod buttons (preferrably the ones with numbers on them), attach them to the lift/platform itself, and use the advanced link tool to wire up the numbered buttons to the floor number brought up on the link menu (when you hover over the platform). Make sure that you clicked the button first!
S?S Herra Sex 27 Jan, 2016 @ 1:35am 
Yo guys I spotted an outdated line of code there. If you go to "sbep-master\lua\weapons\gmod_tool\stools" you will find sbeb_lift_designer.lua in there. There is an outdated line ":SetNetworkedInt". You will have to replace all sentences like "LiftSystem_SER:GetNWInt", "LiftSystem_SER:SetNWInt" with ":SetNWInt" and ":GetNWInt". That is the NEW piece of code and the outdated code will be broken in the future (if it isn't already). Not sure if it fixes anything but I think that it fixed something. At least when the time comes and the outdated command is certainly removed this will do the trick for some things. I just found this and wanted to help you guys. Remember that I am NOT responsible if that breaks your code.
Last edited by S?S Herra Sex; 27 Jan, 2016 @ 1:38am
Captain Albania 20 Apr, 2017 @ 3:07pm 
I try to make a dupe, but it creates script errors, and i cant remove it unless i use VJ clean
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