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Unrelated: the Drifter2 material is very unflattering for the boots, lol.
It did not work, assuming I did switch it on the right hand panel where the material was listed in the armor objects.
re: materials, they are stored in savegame for each instance of items currently present in the world, so modding an item in FCS won't change the material on already existing item, you'd need either to spawn a new item or edit the material itself to see changes.
In the end, I resolved the issue by downscaling all textures to 2048x2048 from the original 2500x2500. Now the boots work fine.
And I also solved the problem with your method. I used the GIMP program; export settings: compression DTX1, generate mipmaps.