Stellaris

Stellaris

Relytor's Planetary Overhaul 3.2.*
relytor  [developer] 18 Aug, 2019 @ 10:09am
Bug Reports
Please report any bugs encountered here.
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Big Sneezy 16 Apr, 2020 @ 2:09pm 
I created a Devouring Swarm on a Radiotrophic world, and they deleted their Rad Bloom building. I'm not sure that the AI has been made aware of how to play on the exotic worlds., but if possible it's great thematically.

I also gave them Bio-Ships from the unofficial hive DLC, which fits in very well with the food boost from radiotrophic worlds and is a lot of fun to play. Would love to see the AI managing it.
Uix62 12 Jul, 2020 @ 11:52am 
I am experiencing a bug similar to what TalVerd mentioned in the mod's comment section. For me, it only seems to occur on planet types that can't be selected at the start of the game unless you choose a modded origin. Specifically, the Megafloral Tree of Life and the Shroud Touched Shrouded worlds (a PD addon). The mod still works as intended for rare worlds, exotic worlds, and Life Seeded, but has a weird graphical glitch when using the Infested Hive World origin.

The glitch looks like this: After starting a new game, the capital starts with two of each district, but no more districts other than city districts can be built. After the first month passes, all energy, agriculture, and mining districts are deleted. The planet itself has no planetary features other than blockers.
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