RimWorld

RimWorld

RimPy Mod Manager Database
BUTERFLI 22 Jul, 2021 @ 8:40pm
Load after rule
Hi there, new to RimPy, I found a custom rule that would fix a glitch at startup, loading rimbees before vanilla fishing extender gives an error and having rimpy set rimbees after VFE fixes it.
So I created the rule, but instead of moving rimbees way down the lines (in the Vs since "VFE"), it moves VFE before rimbees (So I have one singular V mod in the rs)
Is that intended ?
Also since it's rimbees causing the problem (not being in the right place) wouldn't it be better for it to move instead of a mod that wasn't misplaced ?
I have checked the json file and I created a load after rule not a load before so it should not (maybe ?) be "my fault".
I have not shared the rule for now as it might be my mistake.
Thanks a lot in advance if you reply to this.
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BUTERFLI 22 Jul, 2021 @ 8:42pm 
Oh by the way I forgot to say that both orders (moving VRE in the Rs and moving Rimbees in the Vs manually) fix the glitch so this is just me nitpicking at a feature that is not doing what I thought it was going to do.
Paladin  [developer] 23 Jul, 2021 @ 8:29am 
Hi, that is good question. I believe that mod order does not matter if it does not cause issues. So do no think about what moves where. There is no "proper" or "right" way to build mod order. The only thing you should be worried about is issues absence in game.

Make sure to check this two links before creating new rules:
https://github.com/rimpy-custom/RimPy/wiki/Autosorting
https://github.com/rimpy-custom/RimPy/wiki/How-To-Create-Load-Order-Rules-(read-this-before-any-rules-creation!)

If you follow that rules, then you create a good rule and it definitely should be shared with others! Cause this makes RimPy better, helps other users!
Last edited by Paladin; 23 Jul, 2021 @ 8:31am
Pong 3 Apr, 2024 @ 6:05pm 
Yeah, it's unexpected and reckless behaviour that when a user says "put A after C" Rimpy moves C above A and B.
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