ARK: Survival Evolved

ARK: Survival Evolved

Shad's Better Gigas Rebalance
Kyber 29 Jun, 2023 @ 9:58pm
Torpor vs Health Issue Discussion
First of all I'd like to say I love this mod. I'm one of the few people who thinks the absolute kaiju of a giga in the base game is just a bit overkill. Secondary note; would like to see a version of this for the Carcharodontosaurus as well (scaled down in size; hell we could make the giga even smaller than this mod and I'd be happy it's still a massive boi).

More on topic though; the changes to the giga's stats are well balanced but I think the torpor needs to be brought down to equal levels. I tried to tame a 150 earlier today; DodoDex said it should take 137 tranq darts with my ascendant longneck to bring down a 150 Giga. I didn't have quite that many, but I was close and had plenty of extra tranq arrows to complete the tame. Unfortunately, with the new health stat I had to stop still 6,000 torpor short of knocking the giga out or else I would have killed her; she was at about 325 HP when I stopped; she definitely would have died if I had kept going.

A lvl 150 rex has a 0.3% chance to be killed by tranqing with *just* arrows (again, according to DodoDex); I assume this means that 0.3% of all rexes have terrible enough health for this to be a possibility. The giga should be comparable at the very least; not a 100% chance of death if it gets hit by too many arrows. If this mod is still being worked on, is there any way to modify the giga's torp so that it's based on the rex, like every other stat?