Audiosurf 2

Audiosurf 2

flight
thelarchmage 14 Oct, 2013 @ 6:04am
Hang glider
I was thinking of a game mode, and I attempted to start making the mod, but I have run into some problems as the wakeboard code seems difficult to mod. I was intending on making a mod where you would start on the water, gathering combos to increase your jump height. Upon hitting a ramp, you would be flung into the air, and would collect blocks for combos to "ride the thermals" and go increase altitude. While in the air, hitting a grey would result in a crash, making you crash down to the water again. The hang glider mode would need to change gravity mid-game to cover the gliding effect. If you like this idea and want to create it yourself, by all means I would love to see it on the Workshop. If you do not want to create this mod, is it ok with you if I use some of your code to create it?
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Showing 1-4 of 4 comments
Mr. Ezechiël  [developer] 14 Oct, 2013 @ 7:15am 
Hey. I think your idea for a mod sounds like a lot of fun. I am not sure iff we will be able to develop it but I will have to discuss it with Mr. Pink. Iff I may decide I would say we would definitly try to make it. There are however a few things that might make this mod impossible to make at this stage. I don't think you can ajust the gravity halfway down the track for example.
Also Flight isnt based on the wakeboard mode and we aren't really familiar with the wakeboard mode yet when it comes to modding.
Anyway I will let you know iff we are going to do this or not.

Eeze
thelarchmage 14 Oct, 2013 @ 7:27am 
Thanks, I am glad you are considering it. I would love for this mod to come into being, and I believe my coding abilities would not serve it justice.
Mr. Pink  [developer] 16 Oct, 2013 @ 3:00pm 
You can't change the track dynammically. The engine doesn't support it. You also can't dynamically move blocks (as far as I know). I don't think this will work (with my current understanding of the limitations of the engine).
Mr. Pink  [developer] 19 Oct, 2013 @ 12:19pm 
Ok, some stuff has changed: It is now possible to change block properties during the song (demonstrated in Dylan's Mono Midway) using the ChangeTraffic function. So you could indeed lift blocks in the air.
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