Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Radious Total War Mod - Anniversary Edition - Part 1
Jeruzalem 5 May, 2019 @ 5:12am
whats up with 1 territory factions gathering 3 full armies?
why is this mod allowing AI's to have 3 full armies? i dont care if they are cheap or crap, whenever im playing something like germania, i am hardly allowed 2 full armies without a total breakdown of my income. why should these ai's be allowed such a numeracle advantage? giving ai's alot of units doesnt solve anything. it even breaks down the fun, because you are forced to bring in huge armies. progression is very slow.
Last edited by Jeruzalem; 5 May, 2019 @ 5:13am
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Showing 1-6 of 6 comments
Jeruzalem 5 May, 2019 @ 8:56am 
wel, i cannot recommend this mod. all the minor factions have now been assimilated by the bigger factions. both trade and conquest have become nigh impossible. i cannot take over a faction thats able to have bigger armies than me while he holds less lands. im sure radious had the right idea, but its executed so poorly. ai cant be made better, so make them stronger. but its annoying to play now.
Last edited by Jeruzalem; 5 May, 2019 @ 8:57am
BZT 6 May, 2019 @ 6:22pm 
Same here - EASY CAMPAIGN Etruscan League (the first enemy for rome - minor faction the to the north) -> Last settlement in sicily with 3 full stacks guarding the town + some navy WTF.

I mean they are not that hard to beat with my house rule army composition but dudes wtf really????
STRIKEX 3 Jun, 2019 @ 6:14pm 
Yeah i like Radious but i want a Economy like in DEI thats too much armies..
Lateralus 22 Aug, 2019 @ 12:54pm 
The economy in this game is broken and the AI is stupid. CA gives all factions a 'Base Income'. I like a lot about this mod but the economy is worse with this.
I've played around with lots of small mods and have found two basic ones that work. The first removes the base income and the second lowers army upkeep by 50%. This means tax and building income actually matter now.
the_moon_wolfy 25 Aug, 2019 @ 1:45pm 
Originally posted by Lateralus:
The economy in this game is broken and the AI is stupid. CA gives all factions a 'Base Income'. I like a lot about this mod but the economy is worse with this.
I've played around with lots of small mods and have found two basic ones that work. The first removes the base income and the second lowers army upkeep by 50%. This means tax and building income actually matter now.
What were these mods if I may ask?
Buzzerker 1 Sep, 2019 @ 2:26pm 
This mod sucks, that's why. 'Anniversary edition'? It used to be cool but now, it messes up the game more than it fixes it. I received this event called 'Unseasonal Conditions' while I'm still dealing with the Etruscans on Corsica and Sardinia, where they keep pumping out units faster than I can with 4 times the resources, towns , settlements and a TECH TREE to help me., After I tossed their bee hindquarterfs off of the Italian mainland. I get hit with this event that nails my food production from 4 in the positive to -9 in one turn and wipes out 4 legions, two at sea in the west, one in Rome and one garrisoning Apollonia to the east across the Adriatic It's like a biowarfare event for the Etruscans, they were quite happy about it. Me, not so happy. I had hours into the campaign and now I find out this mod screwed up the game so I have to uncheck it, take a look at other mods and start over. It's not the same old Radious mod, they tweaked it and screwed things up.
Last edited by Buzzerker; 1 Sep, 2019 @ 2:31pm
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