Total War: WARHAMMER II

Total War: WARHAMMER II

Underway Expanded [Kinda Beta?]
 This topic has been pinned, so it's probably important
Groove Wizard  [developer] 13 Sep, 2019 @ 12:53pm
Bug Reports and Feedback
Please share here any specific bug reports or feedback you have for this mod.

Keep in mind I need specific repro cases for any bug reports. A save game is optimal, as long as your mod list is small (I don't feel like downloading eight million mods to test a thing that might be caused by one of them, for instance!). Otherwise, very specific reproduction cases are needed.

You can also share a script_log.txt file, which will output to your Total War WARHAMMER II/ folder under steamapps/ if you have the "Script Debug Activator" mod enabled.
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Showing 1-14 of 14 comments
RattyRyan 19 Sep, 2019 @ 1:35am 
I haven't managed to use the underway so far... When I select an army and click the underway button then select where I want to go my army goes into underway stance but doesn't move and just stays there... Am I doing something wrong? The only mod I'm using that I can think of that would conflict is landmarks of the old world (standalone).
Groove Wizard  [developer] 19 Sep, 2019 @ 6:09am 
I need a lot more details than that. Between where and where, who as, stuff like that
18TEX36 24 Sep, 2019 @ 7:57pm 
I have a stack goblins stuck after the Great Migration event. Currently they are raiding and I am unable to attack them. I'm thinking that perhaps they start out in the underway stance. I'm playing as Ungrim.
Mr. Random 5 Oct, 2019 @ 9:56am 
i had several crashes when i used the underground (from Karak Azul fraction clan Angrund) i play with some mods, the only one that can be a problem is Cataph's Kraka Drak: the Norse Dwarfs 2.0, i can't remove the mod, because otherwise the campaign won't work anymore.
Best regards
David
Groove Wizard  [developer] 5 Oct, 2019 @ 4:37pm 
From Karak Azul to where? Can I have a save game or something?
JerreyRough 16 Dec, 2019 @ 12:16pm 
Could Barak Varr get an underway entrance? There's one between it and Karaz-a-Karak that's probably one of the most used passageways lore-wise. Might be a good bride between World's Edge Mountains and Grey Mountains too.
Groove Wizard  [developer] 16 Dec, 2019 @ 12:58pm 
I'll add it in soon, thanks for the suggestion!
Sullisters 10 Jan, 2020 @ 7:43pm 
Hey mate! Huge fan of your work. I have noticed that sometimes the icon and description for the building is replaced by a vanilla one (I have noticed two times that it had been replaced by the Dawi gunpowder building and description). Building itself still works as intended though.
Jinx 27 Jan, 2020 @ 2:29pm 
I'm running only your mod, mixu's LL unlocker, and CTT. I've tried four campaigns as four different dwarf factions and tried using the underway throughout the entire game, combined ~500 turns of tinkering with different conditions to see if I'm missing something. I'm confident that the bug I'm experiencing is what the other lad in the bug thread is experiencing.

The bug:

I can open the GUI for the underway by placing a lord near or garrisoned in a city. The UI tells me the appropriate info as to where I can go (green dots) or where I can't and why (red dots, not owned by friendly dwarfs or whatever).

I select a green dot and confirm. The money is spent successfully. The lord enters the Underway stance and gains -500% movement range. I assume this is all features so far, not bugs. I believe the bug starts here: the lord remains in the city in that stance indefinitely. I thought he was traveling or something and would eventually pop up in, say, Karak Hirn. I tried and retried and changed every variable I could think of but no dice. I even confederated the cities in question and built my own underway building but no dice there either. Just stuck.

/end bug

Just FYI. Seems like a fun mod, would love to get it to work, but I'm pretty confident after all this tinkering it's not user side. Your mods are all much appreciated, good work Vandy!

Attempts:
Zhufbar -> Karaz-a-Karak | Karaz-a-Karak -> Karak Hirn | Kraka Drak -> Karak Kadrin | Karak Ungor -> Karaz-a-Karak | Karak Azul -> Karaz-a-Karak |
Last edited by Jinx; 27 Jan, 2020 @ 2:32pm
Groove Wizard  [developer] 28 Jan, 2020 @ 6:26am 
Thanks for the detailed report! I've got to go through and upgrade this mod big-time, that elusive bug in particular is one I want to smash. It's never once worked through your attempts?
Angrysteel 16 Feb, 2020 @ 2:43pm 
Hello! I have a bug with this mod : thorgrim is in karaz a karak and when I click on the underway button, game crashes automatically.
LonelyArchangel 4 Jan, 2021 @ 6:23pm 
Is this mod still supported? The underway still shows, but every time I try to use it nothing happens.
how to use this mod if you game is from non-steam?
Groove Wizard  [developer] 8 Jan, 2022 @ 1:42pm 
if it's from EGS or Windows Store or whatever, you can't right now; there's no cross-platform support for mods, and I'm not gonna buy the game on multiple storefronts
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