ARK: Survival Evolved

ARK: Survival Evolved

Orbital Satellite Uplink
 This topic has been pinned, so it's probably important
nevcairiel  [developer] 18 Sep, 2019 @ 5:44am
Server Configuration & Spawn Code
Spawn Codes:

Orbital Satellite Uplink Structure:
cheat giveitem "Blueprint'/Game/Mods/OrbitalSatelliteUplink/Structure/PrimalItemStructure_OrbitalSatelliteUplink.PrimalItemStructure_OrbitalSatelliteUplink'" 1 0 0

Configuration

All Configuration goes into GameUserSettings.ini, into the [OrbitalSatelliteUplink] category.

DisableEventSpawning
Disable spawning of new events. True/False (Default False, Events are enabled)

CostItemClass
Configure the item to be consumed for spawning new events, Blueprint Class Path

CostAmount
Number of items to consume for the 4 difficulties. List of numbers, eg. 10,25,100,250

DisablePowerRequirement
Disable the need for power to use the uplink structure. True/False (Default False, Power is required)

UplinkIndestructible
Make the uplink indestructibel. True/False (Default False, the Uplink can be destroyed)

Full Example:

[OrbitalSatelliteUplink]
DisableEventSpawning=False
CostItemClass=Blueprint'/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_Element.PrimalItemResource_Element'
CostAmount=5,10,20,100

The example above sets Element to be the required resource, and spawning events will consume 5, 10, 20, and 100 resources for Easy, Medium, Hard and Legendary Events respectively.
Last edited by nevcairiel; 10 Mar, 2020 @ 9:49am