Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Two Turns Per Year Hardcore Mod
Hallstatt 5 Nov, 2013 @ 5:17pm
Update v1.2 replenishment
Update v1.2

- Replenishment bonuses reduced by 50%, Units should take 50% longer to replenish.
- Added Loose Formation for all units.
- Increased Sack income and slightly lowered Loot public order penalty.


I want to speak only to replenishment because I do not loot in my campaigns and loose formation seems alright.

I am torn when it comes to replenishment because I very much prefer to fight battles with fully replenished units, not battered ones. In my hardcore campaign I also came across the very slow replenishment of fleet units as well. I feel that replenishment is perhaps too slow at 50%.

update: discovered that at 50% movement rate 50% replenishment does in fact seem to be enough since battles are less likely. Though, movement rate at 70 or 75 percent seems to be a better option for much of the Rome 2 campaign map. So then, replenishment rates to be 70 or 75 percent of vanilla rates?

ps: I will be testing gameplay using the below mod and not hardcore tonight and so will be able to share experiences and comparisons.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=190434323
Last edited by Hallstatt; 5 Nov, 2013 @ 6:04pm