Software Inc.

Software Inc.

X-Perience Mod A11 V 1.5.1
Shadowmaster  [developer] 5 Oct, 2019 @ 5:49am
Feedback/Suggestions
Post all your ideas, suggestions or feedback that you have in mind.
< >
Showing 1-8 of 8 comments
Murtagks 7 Apr, 2020 @ 1:38pm 
Can you pls add at the publisher one more option that he can have the control of the release schedule.

As a example.
-Funding
-Marketing
-Printing
-Operating system exclusivity
-!! Release schedule control (That give - Royalty) !!

i don't like it, when I want a publisher for Marketing and Printing that he also decided the release date.
Shadowmaster  [developer] 7 Apr, 2020 @ 11:44pm 
Sorry, but things like that can't be modded with a simple game mod. For this you have to either make a complete new mod with .dll injection/code (if that is possible at all) or ask the Game Dev himself to add such options, because I think this is more Hard Code related to base game and not intended for changing from outside.
CallOn84 7 Jun, 2020 @ 7:26am 
This idea is for the CPU and GPU section of the mod. Please add lithography processes, it is an essential part of any CPU or GPU development.

The current history of semiconductor fabrications are as follows:
10 µm – 1971
6 µm – 1974
3 µm – 1977
1.5 µm – 1981
1 µm – 1984
800 nm – 1987
600 nm – 1990
350 nm – 1993
250 nm – 1996
180 nm – 1999
130 nm – 2001
90 nm – 2003
65 nm – 2005
45 nm – 2007
32 nm – 2009
22 nm – 2012
14 nm – 2014
10 nm – 2016
7 nm – 2018
5 nm – ~2020
3 nm – ~2022

A company can research these fabs, but as time goes one, it gets harder and the company needs more manpower in order to finish any future research (which kind of happens in real life.)

Now, I don't know if Alpha 11 has this feature or not, but CPU Manufactures can use fabs from other companies into their CPU/GPU. They did this with Alpha 10, where if you were making a game, you would be required to get a game engine from the market.
Last edited by CallOn84; 7 Jun, 2020 @ 7:33am
Shadowmaster  [developer] 8 Jun, 2020 @ 9:15am 
Yes, absolutely a good idea. That is my next big overhaul, which I am preparing since a few weeks/months now. Because it will be a massive change it won't make it into the next update, since I still need time for researching and implementing it in the most real way. If things go like planned, you can play as TSMC (production of wafer) or the way Intel does with using a wafer from a third party to self manufacture.

Due to the removed dependencies in A11 I can't do it with the same degree of detail like before, but I have already an idea for a work around, which may not work as good as before, but should also do the job.

Atm the lithography processes for GPU are already integrated (superficial), if you take a look at the graphic card screenshot.
CallOn84 11 Jun, 2020 @ 8:00am 
Hi, thanks for reading my suggestion. Another suggestion that I'll add for the CPU section of this mod is semiconductor packages.

The first ever commercial CPU, the Intel 4004, was made using a DIP16 package. It was priced at $200. New packages over time increase prices, so I would like to see that. In order to balance the pricing, the lithography processes mentioned early can reduce prices.

Also, the 'Performance', 'Security' & 'Functionality' tags should be changed to something like Gaming, Professional and Server and should reflect on the trends of that time period.

Many thanks,

Call On 84
Shadowmaster  [developer] 11 Jun, 2020 @ 12:58pm 
No problem. I think you mean a system like it is used in Computer Tycoon, right?

Unfortunately this is not possible here even in a similar form, because A11 is using a new not flexible pricing system. In this you can only enter one fixed price for the whole category and that was it. No change possible. You can still choose a freely price in-game, but the majority will go strictly along with the fixed price that was entered.

I have an idea I want to try, after events are added into the game from Game Dev. Maybe with those the values can be changed in-game in specific years, but that is highly speculating right now, so we have to wait.

The tags are also one-time entered and cannot be changed after that. Think of the modding functions for this game, as building the outside of a house. Once set-up you have to live with it, which makes it hard to find the right balance for the entire game.
Last edited by Shadowmaster; 11 Jun, 2020 @ 12:59pm
CallOn84 12 Jun, 2020 @ 8:17am 
Thanks for reading my post. I figured that some pricing stuff won't be possible, but hey. Maybe they'll change that in the future.

For now, you got some work to do!
Danielkjm 9 May, 2021 @ 7:02pm 
Great Mod! But it would be cool if you could also add more Game genres and features
< >
Showing 1-8 of 8 comments
Per page: 1530 50