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The problem here is that it is no longer possible to not use the new pricing system, that was implemented back in A10 already and use instead the old pricing system, like I did in A10. As soon as you try to remove the code line or enter 0 as value you can't start the game and get error messages.
To rebalance the hundreds of millions revenue I have only this way now. Before I could tweak on some other places as well, but everything were removed with the new mod language. That is why I used/will use values between 13-25 instead of 200 (vanilla value) until I find some better solution.