Rivals of Aether

Rivals of Aether

Gustav, The Phantom Musketeer
Archytas  [developer] 18 Oct, 2019 @ 8:02am
Bug Report
Any bugs or suspected bugs, post them here!
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Showing 1-14 of 14 comments
if you roll into a thrown musket, you stay invincible
you can move around and jump
attacks, crouching, walking off platforms puts you back to normal

i guess it has something to do with resetting you back to neutral
(:
Archytas  [developer] 22 Oct, 2019 @ 2:17pm 
Fixed! Will be included in the next update.
Platurt 10 Nov, 2019 @ 11:56am 
His sideb is bugged when using him on port 4.
Archytas  [developer] 10 Nov, 2019 @ 12:49pm 
What's the exact behavior? I can't simulate player 4 on my end yet
Platurt 10 Nov, 2019 @ 6:18pm 
The musket doesn't move but stays invisible and intangible at it's spot where he threw it until he uses side-b again, then it becomes visable, bounces off that spot (with the barrel always facing right) and behaves normal from that point onward.

If you try to up-b while your musket is in this weird state, you hover to it, vibrate on the spot and after a while (about a second, probably less) you exit your ball-form with quite a lot of momentum to either left or right at random.
Someone64 9 Jan, 2020 @ 11:42am 
IDK if it's intentional but when his gun is loaded and thrown and you down special, it fires his gun (along with properly doing down special).
Succ 19 Feb, 2020 @ 8:01pm 
Down special still crashes the game for certain characters
Last edited by Succ; 19 Feb, 2020 @ 8:01pm
Tarot Warden 4 Dec, 2020 @ 10:32pm 
Throwing the musket to the side while too close to the the stage results in it sort of disappearing. Using USpecial results in Gustav gravitating toward the point where the gun was thrown and rapidly orbiting it, and either being launched straight up or straight down when it ends. I have not tried using FSpecial to fix this, but other than that the gun does not return until I lose a stock.
AbsurdCleric67 29 May, 2021 @ 11:21pm 
throwing the musket most of the time it dosent move normaly and is just susspended where it spawns but can still be shot in which it would move like nomal
Gingar77 16 Nov, 2021 @ 1:44pm 
Not sure if this is intended behavior but after shooting the ghost gun, it retains its launch hitbox after repeated uses of Side Special, as long as the same gun is re-thrown on screen
in a recent update, something has gone wrong and you are now allowed to reload a seperate instance on the rifle whilst your current one is on the ground, not allowing it to be fired
Auger 10 Aug, 2022 @ 12:08pm 
side special does nothing from what i can see
GamerTower 10 Apr, 2023 @ 8:14pm 
Uuuuuuh i think i traded Down B with Shovel Knight's Side B and i crashed the game
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