Rivals of Aether

Rivals of Aether

Mega Man X
NegativeMan  [開發人員] 2019 年 10 月 18 日 上午 11:14
Feedback/ bug reports
Is there anything that needs to be improved? This could be sprites, sound effects, or just general feeling of the character.
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目前顯示第 1-5 則留言,共 5
WasabiPea)@ 2019 年 10 月 18 日 下午 1:00 
I don't know if this is a glitch or not, but I cannot ride on the Shotgun Ice Platform, it merely slides out from under me.
最後修改者:WasabiPea)@; 2019 年 10 月 18 日 下午 1:13
NegativeMan  [開發人員] 2019 年 10 月 18 日 下午 1:21 
引用自 WasabiPea)@
I don't know if this is a glitch or not, but I cannot ride on the Shotgun Ice Platform, it merely slides out from under me.
This is a bug. I will try to find a fix, thank you.
Kamui | カムイ 2020 年 1 月 11 日 下午 5:30 
ik this is a very minor issue but when X does his dash animation there like a few frames that appear where there are just black pixels where he is facing i notice very minor things so that's how i managed to see it (edit: it also happens on his recovery and charging his up strong attack too and possibly a couple of other moves)
最後修改者:Kamui | カムイ; 2020 年 1 月 12 日 下午 1:12
NegativeMan  [開發人員] 2020 年 1 月 12 日 下午 2:12 
引用自 Breaking Picas
ik this is a very minor issue but when X does his dash animation there like a few frames that appear where there are just black pixels where he is facing i notice very minor things so that's how i managed to see it (edit: it also happens on his recovery and charging his up strong attack too and possibly a couple of other moves)
Thank you for bringing these up. There were some issues with the sprite scaling software I was using where frames of animation spilled from one frame to the next. I have changed all of the animations with issues that I could find (ustrong, airdodges,and dash). If you notice any other ones, please let me know.
Kamui | カムイ 2020 年 1 月 13 日 下午 2:29 
引用自 CompletelyGarbage
引用自 Breaking Picas
ik this is a very minor issue but when X does his dash animation there like a few frames that appear where there are just black pixels where he is facing i notice very minor things so that's how i managed to see it (edit: it also happens on his recovery and charging his up strong attack too and possibly a couple of other moves)
Thank you for bringing these up. There were some issues with the sprite scaling software I was using where frames of animation spilled from one frame to the next. I have changed all of the animations with issues that I could find (ustrong, airdodges,and dash). If you notice any other ones, please let me know.
I Also notice some of them for the walking and jumping/falling and possibly landing animations thats really all the ones i could find for now ill let you know if i find more but i dont think there is
最後修改者:Kamui | カムイ; 2020 年 1 月 14 日 上午 3:56
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