XCOM 2
[WOTC] [FIXED] Clean TLE Weapons With Tiered Upgrades
yes_commander 2019년 12월 18일 오후 3시 02분
Simple WSR Line To Enable Suppression Audio with Assault Rifles
Thought I'd post this for anyone else who likes some AR suppresh.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1940023360

Sneak this bad boy into the WSR Config file:

+PROJECTILE_REPLACEMENT=(ACCEPTOR_TEMPLATE=TLP_F_Rifle_CV, DONOR_TEMPLATE=AssaultRifle_CV)

Easy peasy. Love these TLP models with visible attachments, but the lack of suppressing fire audio was making me rely on the vanilla rifles again, and that's no fun. The line above will revert the AR firing sound in this mod to the vanilla sound but I think it's a fair trade for that sweet, sweet balatan.
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yes_commander 2019년 12월 18일 오후 3시 06분 
Huge thanks to Veehementia and Iridar, by the way. They did all the cool stuff. I'm just sharing in case some other players come across the same thing and maybe this will save them some time. Less trial and error in the ini files, more commandering.
initium 2020년 4월 12일 오후 4시 03분 
Does this mean that the following is needed for the MG and BM variants?

+PROJECTILE_REPLACEMENT=(ACCEPTOR_TEMPLATE=TLP_F_Rifle_MG, DONOR_TEMPLATE=AssaultRifle_MG)

+PROJECTILE_REPLACEMENT=(ACCEPTOR_TEMPLATE=TLP_F_Rifle_BM, DONOR_TEMPLATE=AssaultRifle_BM)

PS - I'm going on memory that MG is Magnetic and BM is Beam
initium 님이 마지막으로 수정; 2020년 4월 12일 오후 4시 04분
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