Arma 3
[SP/CO-2] Sting Like a Bee rv. 23
 This topic has been pinned, so it's probably important
notheotherben  [developer] 4 Nov, 2013 @ 4:28pm
Problems
If you're having a problem playing the mission for whatever reason, please post here so I can try and solve the issue.

Launch/Scripting Issues
If you are unable to launch the mission, or you get a scripting error, please post the exact error message here. In particular, I need to know the type of error, the file in which it occurred and the line number.

If you don't see a scripting error but the mission fails to load, or something fails to work properly (and you're not on the dev-branch) then you can enable the display of scripting errors by adidng -showScriptErrors to your ArmA 3 launch parameters. Click here for more information[community.bistudio.com]


Thanks for your help in troubleshooting problems.
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Showing 1-14 of 14 comments
Antihero 4 Nov, 2013 @ 4:40pm 
I had problem launching the mission. It seems to come from this fix I used to improve FPS : http://www.youtube.com/watch?v=DUgE74d15Q0 . I removed the code from the steam launch options and the mission works fine now. If anyone know how to play the mission while using this fix, please let me know !

Otherwise the mission looks very cool :)
notheotherben  [developer] 4 Nov, 2013 @ 4:52pm 
Glad you were able to find the problem. I'll look into it and see if I can do anything to solve it on my side, but I can't think of anything off the top of my head that would be causing it given the command line options present in the video.
Fishchunks 5 Nov, 2013 @ 1:32am 
Hey, some problems:

There is no waypoint to the convoy, I had to just guess the location.

When I attacked the convoy what I done was: Attack the middle vehicles with rockets, blowing up a troop transporter, disabled the objective vehicle, the guy disembarked and I killed him, I then had to go hunt down the rest of them. There seems to be a bit of difficulty with what the actual objective is. Is it to destroy the vehicles or the vehicles and all the occupants? I think that should be made clear.

I started to run rather low on fuel and had quite bad damage to my helo (Because I was really unsure of the objective with the convoy) so maybe a hint that you can RTB to repair/rearm/refuel.
notheotherben  [developer] 5 Nov, 2013 @ 2:20am 
The idea with the convoy is that you're supposed to demonstrate your ability to navigate without waypoints. I believe the task says that the convoy is on its way to Kalitha from the east. I still need to add voice-overs for that section, which should help matters.

The conditions for completion of the convoy mission are that all vehicles are destroyed along with half the occupants. Generally if you've destroyed all the vehicles then most of the occupants will be dead, but the intention is to give you the chance to kill all the occupants if you wish before it becomes imperative that you move on to the next mission (CAS for Delta 1).

I'll add a hint to that effect next time I modify the mission - have an exam in a few hours which kinda takes priority ;)
Antihero 26 Nov, 2013 @ 2:41pm 
The mission now works with the fix I mentioned before. I have absolutely no idea what has changed but it works fine now.

Great mission !
Anteronoid 29 Mar, 2014 @ 5:57pm 
Originally posted by SPARTAN:
The idea with the convoy is that you're supposed to demonstrate your ability to navigate without waypoints. I believe the task says that the convoy is on its way to Kalitha from the east. I still need to add voice-overs for that section, which should help matters.

The conditions for completion of the convoy mission are that all vehicles are destroyed along with half the occupants. Generally if you've destroyed all the vehicles then most of the occupants will be dead, but the intention is to give you the chance to kill all the occupants if you wish before it becomes imperative that you move on to the next mission (CAS for Delta 1).

I'll add a hint to that effect next time I modify the mission - have an exam in a few hours which kinda takes priority ;)
Anteronoid 29 Mar, 2014 @ 6:01pm 
I really love this mission. And a great feeling to it. The music was an awesome start. :)
I have one problem though, I cant finish the convoy part, I've played it 10 ti,es or more, killing everybody over and over. But it wont trigger that it was successful and then move on to the next objective. Do you have any time to have a look please? Love your work, and would be really happy to finish the mission completely.
Regards :)
notheotherben  [developer] 30 Mar, 2014 @ 1:48am 
Hey Gollum,
I'll take a look a bit later and get back to you, are you running on the main or development branch?
notheotherben  [developer] 30 Mar, 2014 @ 2:18am 
Appears to work fine - make sure you destroy all the vehicles in the convoy as well (they should be flaming wrecks by the time you're done).
Anteronoid 30 Mar, 2014 @ 5:48am 
Thank you SPARTAN.
I think i'm in developing branch, will try both now an check if there are any differences.
Yes, all the time they burned :) I'll get back to you.
Anteronoid 30 Mar, 2014 @ 9:47am 
Ok, this time i started with main from the beginning and not from a save in dev branch and it went fine. But as you said, all vehicles in the convoy must BURN, wont work if some are just disabled. Maybe I missed that before. Thank you for a great mission!
You got any more like this? :)
notheotherben  [developer] 30 Mar, 2014 @ 10:04am 
Glad to hear you managed to get it working - it should also work on the dev branch (played through it this morning on Friday's release). Unfortunately I haven't had the chance to create anything else in ages - but I'd recommend playing this mission with the Agile Littlebird addon, it makes for a vastly more rewarding experience.
Silverback 6 Sep, 2014 @ 2:13pm 
I had a problem when i restared bcause i damaged the helo to much to early, one or both of the blackfoots exploded while still on the airstrip (happened twice, first one, then both), going back to main menu and doing a restart of the scenario from there fixed it. (Aka. third restart try, now from the main Arma 3 menu).

Feel free to ask if you want more description of the bug/issue.
notheotherben  [developer] 6 Sep, 2014 @ 5:29pm 
Hi Silverback, I noticed a similar issue when playing with the AFM enabled, could you tell me whether you've got it activated or not? (If so, it could be a game-level bug)
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