Project Zomboid

Project Zomboid

Superb Survivors!
ФПС | FPS
По какой-то причине у меня лагает игра с этим модом не кто не знает как починить это?
Характеристика пк
Озу 16 гб
Проц AMD FX(tm)-8350 Eight-Core Processor 4.00 GHz
64 бит система
Видюха NVLDLA GeForce GTX 970
Кто знает как починить фпс
Заранее спасибо

Есть ли какой то фикс например?


For some reason, my game is lagging with this mod, but who does not know how to fix it?
PC Feature
16 GB of RAM
Percent AMD FX (TM)-8350 Eight-Core Processor 4.00 GHz
64 bit System
Vidyukha NVIDIA GeForce GTX 970
Who knows how to fix the fps
Thank you in advance

Is there some kind of fix for example?
Last edited by Аластор; 24 Aug, 2021 @ 6:11am
< >
Showing 1-10 of 10 comments
snow 19 Nov, 2022 @ 1:49pm 
same here extreme lag with good PC
justcaas (Banned) 30 Dec, 2022 @ 11:05am 
Подтверждаю. На картах с модов фпс довольно низкий. Даже с расширенной памятью в 64.бат файле не поднимается выше 50.
I agree, on mod maps fps is very low and can be even lower in intense fights. Experiencing either 31 fps cap stuck or 41-47fps cap stuck on Trelai map which can drop to unbearable 11-15 fps.
------------------------------------------------------------------------------------------
System win10 64-bit
CPU Ryzen 3 1200 3.30 GHz bios OC
RAM 24GB 2600 which should be more then enough to run the game and bulky browser at the same time
GPU Nvidia GeForce GTX 1050ti 4GB
Last edited by justcaas; 30 Dec, 2022 @ 11:06am
Aldrich 1 Jan, 2023 @ 5:57am 
Originally posted by sgt epper:
Подтверждаю. На картах с модов фпс довольно низкий. Даже с расширенной памятью в 64.бат файле не поднимается выше 50.
I agree, on mod maps fps is very low and can be even lower in intense fights. Experiencing either 31 fps cap stuck or 41-47fps cap stuck on Trelai map which can drop to unbearable 11-15 fps.
------------------------------------------------------------------------------------------
System win10 64-bit
CPU Ryzen 3 1200 3.30 GHz bios OC
RAM 24GB 2600 which should be more then enough to run the game and bulky browser at the same time
GPU Nvidia GeForce GTX 1050ti 4GB
Try disabling some other mods other than Superb Survivors. Personally I don't have any FPS drop with this mod, but rather different mods, for example map mods and mini maps. I had 47-55 fps with Superb Survivors but then I tried disabling it, the FPS stayed the same, so it wasn't the problem with Superb survivors.
justcaas (Banned) 1 Jan, 2023 @ 4:17pm 
Originally posted by Aldrich:
Originally posted by sgt epper:
Подтверждаю. На картах с модов фпс довольно низкий. Даже с расширенной памятью в 64.бат файле не поднимается выше 50.
I agree, on mod maps fps is very low and can be even lower in intense fights. Experiencing either 31 fps cap stuck or 41-47fps cap stuck on Trelai map which can drop to unbearable 11-15 fps.
------------------------------------------------------------------------------------------
System win10 64-bit
CPU Ryzen 3 1200 3.30 GHz bios OC
RAM 24GB 2600 which should be more then enough to run the game and bulky browser at the same time
GPU Nvidia GeForce GTX 1050ti 4GB
Try disabling some other mods other than Superb Survivors. Personally I don't have any FPS drop with this mod, but rather different mods, for example map mods and mini maps. I had 47-55 fps with Superb Survivors but then I tried disabling it, the FPS stayed the same, so it wasn't the problem with Superb survivors.
well maybe its not only because of this mod, maybe in conjunction with some others i experienced bad performance. As soon as i took it off, fps became higher. Trelai map btw. xmx8192m
Aldrich 1 Jan, 2023 @ 4:36pm 
Originally posted by sgt epper:
Originally posted by Aldrich:
Try disabling some other mods other than Superb Survivors. Personally I don't have any FPS drop with this mod, but rather different mods, for example map mods and mini maps. I had 47-55 fps with Superb Survivors but then I tried disabling it, the FPS stayed the same, so it wasn't the problem with Superb survivors.
well maybe its not only because of this mod, maybe in conjunction with some others i experienced bad performance. As soon as i took it off, fps became higher. Trelai map btw. xmx8192m
So today I did a whole session of just tweaking this mod, so I found out that it can actually causes some lags, depends on the setting. I put the spawn rate to maximum, immediately after meeting the first 7 - 10 survivors at the same area, fps went down to 30-40 fps from 120. So I think we can keep the spawn rate to be below normal, and avoid mod that can potentially increase the chance of multiple survivors in the same place.
My PC handled 10 NPCs finely without any others mod, with other mod, I can only steadily go with 5-6.
Aldrich 1 Jan, 2023 @ 4:37pm 
Originally posted by Aldrich:
Originally posted by sgt epper:
well maybe its not only because of this mod, maybe in conjunction with some others i experienced bad performance. As soon as i took it off, fps became higher. Trelai map btw. xmx8192m
So today I did a whole session of just tweaking this mod, so I found out that it can actually causes some lags, depends on the setting. I put the spawn rate to maximum, immediately after meeting the first 7 - 10 survivors at the same area, fps went down to 30-40 fps from 120. So I think we can keep the spawn rate to be below normal, and avoid mod that can potentially increase the chance of multiple survivors in the same place.
My PC handled 10 NPCs finely without any others mod, with other mod, I can only steadily go with 5-6.
I also tried killing these NPCs, the lag went away, FPS recovered without disabling the mod.
Aldrich 1 Jan, 2023 @ 4:40pm 
With this in mind, I doubt we can actually get genuine NPCs from Indie Stone. Look at how lag this mod is, let's say they can optimize this function and put NPCs in with better performance, but then for a good experience with NPC, the amount should be much much higher than 10-20 NPCs, enough to fill up a whole city or a camp. So, at least until build 44, no NPC i guess.
Last edited by Aldrich; 1 Jan, 2023 @ 4:40pm
justcaas (Banned) 1 Jan, 2023 @ 4:44pm 
Originally posted by Aldrich:
With this in mind, I doubt we can actually get genuine NPCs from Indie Stone. Look at how lag this mod is, let's say they can optimize this function and put NPCs in with better performance, but then for a good experience with NPC, the amount should be much much higher than 10-20 NPCs, enough to fill up a whole city or a camp. So, at least until build 44, no NPC i guess.
there is no such need to have more than 5 npcs in small area i guess? why should we want to? just think bout it, map is humongous.
Aldrich 9 Jan, 2023 @ 7:22am 
Originally posted by sgt epper:
Originally posted by Aldrich:
With this in mind, I doubt we can actually get genuine NPCs from Indie Stone. Look at how lag this mod is, let's say they can optimize this function and put NPCs in with better performance, but then for a good experience with NPC, the amount should be much much higher than 10-20 NPCs, enough to fill up a whole city or a camp. So, at least until build 44, no NPC i guess.
there is no such need to have more than 5 npcs in small area i guess? why should we want to? just think bout it, map is humongous.
Well, this mod naturally has NPC events, such as the military camp, where there is a General formed a group of 20-30 NPCs together, or a few Gas Station where 5-10 NPCs fortified themselves in. FPS dropped insanely in those situations.
Of course, when NPC is introduced, we will need NPC events to enjoy the experience of having NPC in-game, like survivors camps, trading outposts, scavenging groups, and the amount of NPC per tiles for such events is already huge. Like, they don't even need to create a whole city full of NPC, but let's say just one colony of survivors, it will be a FPS-drop black hole that players will avoid going in to have their FPS stable.
Last edited by Aldrich; 9 Jan, 2023 @ 7:25am
justcaas (Banned) 9 Jan, 2023 @ 10:04am 
Originally posted by Aldrich:
Originally posted by sgt epper:
there is no such need to have more than 5 npcs in small area i guess? why should we want to? just think bout it, map is humongous.
Well, this mod naturally has NPC events, such as the military camp, where there is a General formed a group of 20-30 NPCs together, or a few Gas Station where 5-10 NPCs fortified themselves in. FPS dropped insanely in those situations.
Of course, when NPC is introduced, we will need NPC events to enjoy the experience of having NPC in-game, like survivors camps, trading outposts, scavenging groups, and the amount of NPC per tiles for such events is already huge. Like, they don't even need to create a whole city full of NPC, but let's say just one colony of survivors, it will be a FPS-drop black hole that players will avoid going in to have their FPS stable.
what about sole survivors/wandering strangers npcs? Also i think it would be good if there would be like a small safe zone where npc stays giving away some crucial quests, so zombies wont be able to eat him, just imagine XD
< >
Showing 1-10 of 10 comments
Per page: 1530 50