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报告翻译问题
Anyways, great to see you back :)
Gun reloading issues. NPCs in the companion role wont reload guns when needed. If you tell them to return to base while in the companion role the first thing they will do is reload their gun.
Companion NPCs will not attack zombies if they are outside of a building and you are inside the building (or vice versa). They will just stand there frozen and let the zombies eat them.
NPC auto base tasks always go to "chopping trees" before anything else. They just walk around with axes in their hands even if they aren't doing any tasks at the moment.
Gardening... That is just a total mess
NPCs flee way to often, even when set to "brave"
If 2 NPCs get to the door of a vehicle at the same time, they will just face each other and not get in the vehicle.
There is a signficant loading issue with the mod. It will crash teh game while loading the script files if you click anything. Just have to leave it alone for a few minutes and eventually the save will load.
NPCs cause massive frame rate drops when they are nearby and not in your group.
@owner the hostile/friendly settings affect the built in maps, maybe make the maps standalone like w the revisited edition?
Ive talked with Ryuu and we've come to an understanding where we both admit to neglecting proper credit to contributors. Were discussing possibly joining forces.
Game Options -> Superb Survivors -> Disable All Pres-set/Unique Survivors
what do you have that setting set to?
On.
https://drive.google.com/file/d/1sZBiwjoo_Ui7UuEuje2aOcLMTptdgprz/view?usp=sharing
if its ON then there will be no preset/unique survivors. If you want to see unique/preset survivors turn that setting OFF