Don't Starve Together

Don't Starve Together

Feast and Famine
 This topic has been pinned, so it's probably important
Tosh  [developer] 9 Nov, 2019 @ 2:09pm
Config Requests
If there are parts of the mod you would appreciate an on/off toggle for, request it here and I'll see what I can do.
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Showing 1-15 of 26 comments
Azure Blue Fox 9 Nov, 2019 @ 2:27pm 
I love the mod so much!
the thing i want to nerf is the Crown Jello.
if it fed you less per tic, then it'd be ok.
cause while testing it out, i dont think youd be hungry
for a Long time after just one of em, and you get 3 per recipe.
Tosh  [developer] 9 Nov, 2019 @ 3:09pm 
I was trying to make them meaty stew 2.0, but I may have gone overboard...
I can look at nerfing either the tick value or the duration
Only Salty 16 Nov, 2019 @ 12:01pm 
Y are there no dragon fruit please add
Tosh  [developer] 16 Nov, 2019 @ 12:21pm 
For Dragonfruit seeds, find the Wandering Trader in the Savannah biome and give him one of the following (you’re looking out for Precious Beans):

• Green Gem
• Orange Gem
• Jellybeans
• Turkish Delight
• Crown Jello
• Pumpkin Cookie
• Melonicle
• Banana Pop
• Fruit Medley
• Mandrake Soup
• Dragonpie
• Ice Cream
LeafJelly 16 Nov, 2019 @ 9:52pm 
I can feed almost spoiled, red, monsterous eggs back to the bird to get perfectly new ones, maybe should change it so you can't do that like with regular eggs.
Tosh  [developer] 17 Nov, 2019 @ 2:28am 
You can do that with normal cooked eggs, though I might want to update the logic. I wanted to leave it in as reference to that
弹不弹 17 Nov, 2019 @ 3:45am 
I think an on/off toggle for seasonal crop will be great:steamhappy:
Tosh  [developer] 17 Nov, 2019 @ 4:24am 
I’ll try have that ready for tomorrow’s drying rack & pasta update ^^
Azure Blue Fox 18 Nov, 2019 @ 6:02pm 
after testing out the pasta recipes, i feel that Mac N cheese is good,
Fettuccine could be made with white cheese (should the fillers not be sticks?)
(cause who wants to eat sticks and pasta? lol)
Manicotti costs a bit much for what it gives.
Fettuccine costs: pasta and 3 twigs, and gives 75 food, the same as Manicotti,
tho it takes white cheese and 2 tomato's. The only difference is 33 sanity.
White cheese gives 20 sanity and 2 dried toma's give 20.
sense you need more food to make Manicotti, could it give more food / sanity?
Tosh  [developer] 18 Nov, 2019 @ 6:05pm 
I'll probably be buffing them at some point, though I didn't want to go too overboard just yet. I might even remove the tomato requirement altogether
Patachungus 22 Nov, 2019 @ 8:25am 
I hope you could make this mod compatible, if not already!
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=727774324
Tosh  [developer] 22 Nov, 2019 @ 10:15am 
It already is! :)
Lord Skully 13 Dec, 2019 @ 7:33pm 
I think it'd be a great idea to try and make every one of your 5 or so different main points of your mod configurable (each individual slide on your workshop showcase is kind of its own category and in the description is presents each of these categories titles and thats it). I think that the ability to dry stuff like the tomatos, fish & pasta are really cool and i think the syrup stuff is nice but i really dont like how you changed the seeds in this game and that alone makes me not want to play your mod because i personally enjoy the traditional methods of farming and im quite sure that many other players do as well.
Tosh  [developer] 14 Dec, 2019 @ 2:38am 
There’s quite a lot in this mod that players may or may not like, but due to the size and planned content, I’m focusing on adding in the specific configs that people want.

When you talk about seeds, do you mean the reskins, the new trader or the the seasonal variety system?
Lord Skully 14 Dec, 2019 @ 8:37am 
Originally posted by Tosh:
There’s quite a lot in this mod that players may or may not like, but due to the size and planned content, I’m focusing on adding in the specific configs that people want.

When you talk about seeds, do you mean the reskins, the new trader or the the seasonal variety system?

I was referring to all of the reforms you have so far made to seeds (mainly the trading system though, the skins are nice and i think the seasonal variety system is actually really cool). Imo you should make the need to have to trade for seeds vs the traditional way. If the trader is off i would make it so the birds just have a chance to drop any kind of seed but obviously make the good seeds more rare.
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