Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
If you declare war or sue for peace, in some cases the game jumps back to the scripted fallback names.
In this case you have just to select "None" again, and all divisions should be named as you wish ^^!
I will now move on to delete all the fallback names for each country, so that this bug will not cause any trouble again for the future :)!
UPDATE COMING SOON ;)!!!
Thats because "Kaiserreich" uses it's own name data files. This causes the problem, that the game doesn't exactly know, which names it should use then and this causes the bloody mess you've described here.
The solution would be to run "Kaissereich" as a local mod and to substitute the folders "units/names" and "units/names_divisions" with my mod files. I've tested this for several total conversions and it works ^^. Thats the best solution I have to offer, cause this mod was only made for the vanilla game. The problem is, that total conversions have their own name data files ^^.
Hope this will help you out dude :)!
Merry Christmas :)
Yes cause these mods are using their own data files for the division names. But you can simply modify this if you download my mod and replace the folder of the total conversion with my mod folder. That means just copy paste the content under common into the common folder of your desired total conversion and it should work!