Age of Wonders: Planetfall

Age of Wonders: Planetfall

Competitive Mod (Manual vs Ai)
DreadReapr  [developer] 12 Apr, 2020 @ 10:10pm
Description Clarifications
Description Clarifications are additional information added to descriptions in-game.

  • Small and Medium Anomalous Sites: rewards are displayed when making a choice
  • Piloting (Advanced): and Tier IV vehicles
  • Devotion: This ability cannot target other units with devotion
  • Caustic Smoke: deals 10 bio damage... The acid deals 10 arc damage when equipped with Infusion Ionic mod
  • Amazons Definition: Animal Set... grants 4 food per unit tier...Forest Navigation...Non-Amazon, Non-Growth and Non-Xeno animals gain Primal Controller
  • Aegis Subroutines: friendly integrated units
  • Acidic Composite: Armor Melt can stack
  • River/Lava Exploitation: for each sector with a river/lava going through it
  • Luring Field Pylon: Unit Set
  • Focus Venom/Flames: for 2 turns
  • Mantra Of Clarity: for 2 turns
  • Shrouded Step: 2 turms
  • StarUnion Scholar: rewards from sites, resource nodes and landmarks are increased by 50%
  • Scavengers: rewards from sites, resource nodes and landmarks are increased by 66%
  • Noble Diplomats: This bonus increases by the same amount
  • Call Of The Wild: land and water unit sets
  • Positron Converter: 4 strenght... The strenght doesnt stack with other stun abilities
  • Reassembly Module: 20% hp
  • Entropic Chaos Inducer: Debuff list
  • Addiction: its damage increases by 10%..... 4-8-12 str broken mind on first 3 shots and 4-8 str insanity on 4th and 5th shots
  • Entrench: +10% accuracy
  • Captain Regalia: damage resistances
  • Reactivate Imperial Androids: Android set
  • Incapacitate Daemon Shell: Massive Impact
  • Reactive Shielding: up to 4 times
  • Shredder Bomb: High Impact...ground units
  • Volt Greatbow: This ability ignores harder to hit penalties
  • Call Of The Wild: The unit is summoned with no action points
  • Visual Aquity: optimal and maximum range
  • River Crossing Expertise: by 6
  • Mountain/Forest/Ruin Navigation: by 2
  • Elevate To Warden/Protector: Recruit
  • Oathbound Veteran: has been evolved from a Paladin Aspirant
  • Intervention: friendly units
  • Guarded Utopia: Friendly Battlesuit units in our domain
  • Wasteland Scavengers: 5 energy per unit tier, 25 for heroes
  • Nanite Support Station: friendly adjacent ground units
  • Orbital Abduction: 13 chance....Success chance is multiplied by the proportion of hp that is missing.... chance increases to 15
  • Arboreal Eden: reduced to 4
  • Declaration Of Truth (level 1): Non-Celestian player units and Non Celestian units
  • Declaration Of Truth (level 3): Celestian player units and Celestian units
  • Milestone Charge Station: Units can only use 1 charge station per strategic turn
  • Experience (Game Concepts):
    ...when calculating XP, the system will cap XP from...
  • Condemn To Drained:
    ...and will inherit mods from the condemmed unit, the inherent mods can be bought and equipped by any drained unit you own
  • Deploy Cerebral Control Collars:
    ...The indentured unit will inherit mods from the controlled infantry, the inherent mods can be bought and equipped by any indentured unit you own
  • Devour (Ravenous ability)
    Non-Hero devoured unit that didnt die during the process can be retrieved if ravenous is killed before it devours another unit or uses the spawn larva ability
  • Aeon Flux: friendly mechanical or cyborg unit
  • Creeping Barrage: on ground units
  • Time On Target: enemy units
  • One With The Swarm: friendly swarm shielded units
  • Photonic Countermeasures: All units
  • Firestorm Projectile: all adjacent units
  • Emergency Shielding: friendly unit
  • Plasma Ray Defense: 3 to 5 enemy units
  • Phoenix Armament Protocol: 25% production and 25% energy
  • Phoenix Defense Protocol: friendly domain
  • Grounding Harnass / Interlocking Armor: a level of stagger resistance
  • The Dirge Level 1: Non-Psynumbra player and Non-Psynumbra units
  • The Dirge Level 3: Psynumbra player and Psynumbra units
  • Cyber Attack Level 1: Synthesis player and Synthesis units
  • Cyber Attack Level 3: non-Synthesis player and non-Synthesis units
  • Pyrx Fumigation Protocols Level 1 and 3: Non-Promethean player and Non-Promethean units
  • Fatalism / Curse Of Fatalism: and Drained mind control checks
  • Resurgence: friendly unit
  • General Alert Protocol: friendly Dvar units
  • Factory Overdrive: owned colony
  • Swarm Form: Mods that are incompatible with the new form are removed
  • Cavitation Module: 100% chance for single attacks
  • Kinetic Vectoring Field: ground units
  • Breeding (Immaculate): removed text about emergent reward
  • Large Anomalous Sites: added choices rewards
  • Parasite Infection (ability tooltip): Non-Xenoplague
  • Nitro Battery, Reactive Phase Protection, Gift Of Oblivion, Shroud Of The Abyss and Emergency Cloaking Field: friendly
  • Sacrifice To the Abyss: Non Hero
  • Torment Channelers: owned colony
  • Reverbing Shield: 3 :kinetic: resistance ... sonic attacks
  • Security Drone: owned colony...our armies
  • VoidTech Doomsday Level 1-3: voidtech player and void tech units
  • XenoPlague Doomsday Level 1-2-3: xenoplague player and xenoplague units
  • Dimensional Vortex Bomb / Dimensional Collapse: cannot target friendly units
  • Call Of The Plague: owned target colony
  • Hyper-accelerate Evolution: owned pustule
  • Forced Infection: non-xenoplague units
  • Prospect Sector: amount of resources
  • Onyx Of Conversion, Lure Of The Dark and Mantra Of Control: non-mindless
  • Karmic Amplification: slower by 2 turns
  • Disruption Hack, Laser Bombardment, Missile Barrage, Thorn Roots and Project Arc Blast: 1 hex radius
  • Imperial APC Loadout: can be bought and equipped by commander and heroes
  • Wide Claw Splash: enemy units
  • Celestial Wrath: non-Enlightened
  • Anomalous Sites: for each choice, added which faction that cannot pick
  • Experience (imperial archive): added more info
  • Popular Support, Reputation and Race Relation (imperial archive): added modifiers and bonuses
  • NPC Relation State (war, peace, friendly and integrated): added Faction Units Morale Modifiers
  • Psionic Drain: 6
  • Launch Drones abilities: starts with full
  • Aggressive Recombination: advanced construct for tier 3 or higher
  • Mass-Driver Cannon, Psitec Cerebral Execution, Plasma Disintegrator Module, Dimensional Collapse and Atomic Collapse: All Insta-kill effects ignore immunities
  • Advanced Munitions Provision: on its explosive attacks
  • Psitec Cerebral Execution: massive impact
  • Prime Rank: Range: optimal range
  • Sporulation Flares: non-ethereal ground units within 2 hexes. owned units are not affected
  • Gunship - Crash Down: 20 :kinetic:
  • Warden: removed "ignore harder to hit"
  • Holoshift: and mods...ignores racial morale
  • Record Keeper: except for leader and heroes...
  • Native Threat Locator: nearest enemy colony
  • Gift Of Adamance: cannot target disgraced units or units upgraded with oath of devotion
  • Discgraced, Last Stand, Gift Of Adamance, Disgraced and Diversion Projector: cannot be dispelled
  • Compelling Cause: unlocked t2.... cannot target non starting enemy faction (cannot be fixed in editor)
  • Targeting Array: optimal range
  • Psionic Scream: 16 psionic
  • Colony Growth (imperial archives): added food required for colony growth
  • Clone Predator: animal set
  • Harbinger - Wave Of Madness: 3 hex cone
  • Primal Override: dispel negative effects
  • Haywire Daemon: massive stagger
  • Floating:: mp cost per terrain type
  • Arc Charge: level of stagger impact
  • Watchman: improved overwatch
  • Gift Of Precognition and Gift Of Forsight: cannot target stunned units (unknown bug)
  • Abyssal Tear hazard: morale cannot be stacked
  • Bio Shell Bombardment: 1 hex radius
  • Psitec Blast and Acid Bath: 3 hex cone
  • Song Of Aggression: until end of combat
  • Song Of Swiftness: fast movement .... until end of combat
  • Unstable Construction: 20 kinetic damage
  • Ruin Machine: a mechanical unit
  • Encase (ability tooltip): high impact on failure
  • Cage Of Suffering: 8 psionic damage
  • Dark Locusts: 15 psionic damage ... 10 psionic damage
  • Sentence Target: 2 turns
  • Plant, Ethereal, Mineral and Mechanical: weaknesses and resistances
  • Shatterd Communion: if successful ...ark gains essence charge
  • Bleak Crescendo: removed "enemy" units
  • Chalenge: on failure adversity for 1 turn
  • Declaration Of Truth: heals at end of your turn
  • Cryo Repopulation Protocol: friendly colony
  • Residential Explotation: friendly units heals +6 in sector ... razing sector terraform it to ruins
  • Arc Charge: arc attacks
  • Focus Venom/Flames: units loses this mod if they evolved
  • Soul Seeker: 60% damage on jump
  • Sacrifice To The Abyss: summoned herald inherent buffs and mods
  • Xenolague Labs - Infectious Vapors: non-xenoplague bio and cyb
  • Herald Dagger Summon The Herald Ability: -35 hp -50% damage
  • Spore Cloud: non mycelians
  • Malware Daemon - Emergency Consciousness Transmission: can be dispelled
  • Delirium Throwing Blade: jumps to a nearby unit within 3 hexes
  • Skirmish Subroutines (unit panel): gain impact resistance level
  • Holistic Military Care Center: bio and cyb
  • Prospect Sector: land sector...center must be empty
  • Flying: with ranged attacks
Last edited by DreadReapr; 22 Jul, 2022 @ 3:29am