Age of Wonders: Planetfall

Age of Wonders: Planetfall

Competitive Mod (Manual vs Ai)
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Update: 3 Jan, 2023 @ 8:00am

Update: 3 Jan, 2023 @ 7:51am

Update: 3 Jan, 2023 @ 7:46am

Update: 14 Dec, 2022 @ 9:09am

- Type-s item is removed from Synthesis landmark reward list
- Energy blaster, Void glaive, Void hammer items are removed from voidtech landmark reward list
- Sentence Target now has kinetic debuff type and can be dispelled
- Staff Of Turmoil (chaos bolt) can no longer hit ground or obstacle
- Deploy Constrictor tactical point cost is increased from 3 to 5

Fixed Bugs
- Dvar Hero Lena has visual glitch as main ability when selected
- Oracle Protege is not displayed in hero panel
- Black Egg cannot summon penguin in water
- Makeshift Choking Module is displayed twice in unit panel
- Celestian Landmark has 2x Mind'eye item in reward list
- Meteor Swoop not affected by modifiers

Update: 11 Aug, 2022 @ 1:42am

  • Fixed Xenoplague Labs combat operation bug: effect happens 2 times
  • Fixed Blackguard Tyrant ability - insanity strenght to 9
  • Fixed Vision Of Madness description: 6 insanity strenght (according to last insanity strenght nerfs)

Update: 16 Jul, 2022 @ 9:20am

  • General
    -Fixed an exploit that allow heroes to move on water indefinitely by making Embarked units have 32 mp on the strategic map and spend 5 per water hex (was 24 & 4 per hex)
    -Transit infrastructure road discount is reduced to 1
    -Accelerated Force Development is replaced with Orbital Relay Development, both cost 520 knowledge
    -Flying T2 and T3 units/vehicules cost additional +2 cosmite
    -Low Spawner Aggression settings now upgrade the size of spawner armies at normal rate
    -Shakarn Infiltrator ignores all morale modifiers instead of negative only (did not work on dwelling units)
    -Consuming Gaze can no longer target ground or obstacles to gain free healing
    -Sonokarn gets huge target, Crash Down and its Omni Repeater damage is increased to 6-6
    -Entopathogenic Mycelia insanity strenghts from 8-4 to 6-3 (missed from recent insanity update)

  • Fixed Bugs
    -Banner Of Justice and Burning Banner cannot be used again by abilities that restore once per combat (mistake when changing them to once per combat with modding)
    -Whisper Of Discord cannot target obstacles
    -Enforcer does not give psionic buff to nearby air units
    -Obstacles that has large arc explosion affect units in 3 hexes instead of 2
    -Gauntlet Of Empire equipment does not have melee shield bypass

  • Descriptions Clarifications
    -Declaration Of Truth: heals at end of your turn
    -Cryo Repopulation Protocol: friendly colony
    -Residential Explotation: friendly units heals +6 in sector ... razing sector terraform it to ruins
    -Arc Charge: arc attacks
    -Focus Venom/Flames: units loses this mod if they evolved
    -Soul Seeker: 60% damage on jump
    -Sacrifice To The Abyss: summoned herald inherent buffs and mods
    -Xenolague Labs - Infectious Vapors: non-xenoplague bio and cyb
    -Herald Dagger Summon The Herald Ability: -35 hp -50% damage
    -Spore Cloud: non mycelians
    -Malware Daemon - Emergency Consciousness Transmission: can be dispelled
    -Delirium Throwing Blade: jumps to a nearby unit within 3 hexes
    -Skirmish Subroutines (unit panel): gain impact resistance level
    -Holistic Military Care Center: bio and cyb
    -Resupply Station, Esteq Pool and Blessing of Starlight: strategic turns
    -Prospect Sector: land sector...center must be empty

Update: 29 Jun, 2022 @ 10:46am

Reverted the fortifited obstacle fix which caused double damage for crystal quartizites and other few units

Update: 26 Jun, 2022 @ 1:16pm

  • General
    -Essence Pool and Repair Station effects now last for 2 strategic turn
    -Blessing Of Starlight now lasts for 1 strategic turn
    -Imperial Pistol has no cosmite cost and becomes a tier 1
    -Rending Claws becomes a tier 1
    -Burning Banner becomes once per combat
    -Scholar reward bonus is decreased to 40%
    -Scavenger reward bonus is decreased to 60%
    -All insanity effects resistance check is decreased from 12-8-4 to 9-6-3
    -Challenge now has 2 turn cooldown and its strenght is decreased to 10
    -Phase Drive now has starting cooldown 1 turn
    -Spike Gun damage is increased to 16
    -Phase Echo Guard cannot clone heroes and leader
    -Shakarn Infiltrator ignores all morale modifiers instead of negative racial only (it didnt work on transformed dwelling units)

  • Fixed Bugs
    -Constrictor has no melee overwatch
    -Shattered Ark cannot dispel daemon arc and sleep effects
    -Root Quake is not affected by modifiers
    -Veil Of Tranquility removes precognition when healing enlighted units
    -Synthesis Doomsday level 3 effect lasts until end of combat instead of 1 turn
    -Huge Target units are 15% easier to hit instead of 20%
    -Huge Target is not displayed by name when using ctrl key to display accuracy modifiers
    -Huge Target and Large Target units accuracy penalty (15% and 20% easier to hit) works against melee units
    -Mindless units does not have psionic status effect immunity

  • Description Fixes
    -Flying: with ranged attacks
    -Heavy Unit: have high impact resistance

  • Description Clarifications
    -Abyssal Tear hazard: morale cannot be stacked
    -Bio Shell Bombardment: 1 hex radius
    -Psitec Blast and Acid Bath: 3 hex cone
    -Song Of Aggression: until end of combat
    -Song Of Swiftness: fast movement .... until end of combat
    -Unstable Construction: 20 kinetic damage
    -Ruin Machine: a mechanical unit
    -Encase (ability tooltip): high impact on failure
    -Cage Of Suffering: 8 psionic damage
    -Dark Locusts: 15 psionic damage ... 10 psionic damage
    -Sentence Target: 2 turns
    -Plant, Ethereal, Mineral and Mechanical: weaknesses and resistances
    -Shatterd Communion: if successful ...ark gains essence charge
    -Bleak Crescendo: removed "enemy" units
    -Chalenge: on failure adversity for 1 turn

Update: 19 Jun, 2022 @ 6:19am

  • General
    -Devour Hope back to vanilla state
    -Basic Grenade has no cosmite cost (missed from last update)
    -Colonizers and Herald Of Oblivion no longer cost colonists due to a serious exploit that increase cities growth rapidly
    -Fixed an exploit that allow building unique HQ structures in all colonies except for Cosmite Building Tier 4 in HQ which now give additional +5 cosmite and no longer give +10 if HQ is producing energy or research

  • Fixed Bugs
    -Control Amplifier doesnt work on air units
    -Psitec Vox AMP has no shooting animation (now has similar to Bone Crusher)
    -Berserker Pheromones works on non-bio and non-cyborg units
    -Motion Surpressor jump targeter can target allies
    -Burning Banner can target units with thermal immunity and units with submerge
    -High Energy Scanning Station does not have true sight on level 3-4-5
    -Holistic Military Care Center does not affect allies and its effect is considered negative for ai

  • Description Fixes
    -Battlefield Autospies description is fixed (last update change)
    -Arc manifoid description is fixed (was 8 instead of 10 damage)

Update: 29 May, 2022 @ 11:00am

  • General
    -Success Rate modifier per operation strenght is decreased from 5 to 3.5%
    -The Patron requires buying 2 dwellings instead of 3
    -Battlefield Autospies research bonus is decreased from 4 to 3 per units tier
    -Field Repair Droid level requirement is increased from 6 to 8
    -Paladin Champion hero vehicule no longer has defense bonus
    -Relaxation Center Xp bonus is increased from 50 to 75%
    -Resonating Memory hp bonus is increased from 5 to 10
    -Syndicate Overseer and Dvar Foreman can heal themself
    -Arc, Bio, Ego and Inferno launchers become full action

    -Hero secondary equipments that no longer have cosmite cost:
    thrax pistol - bio blaster - bio grenade - static bomb - electrical blaster - arc rod - arc grenade - arc bolas - imperial revolver - psitec grenade - psi-stones of dissonance - thermal grenade - laser pistol - pistol - sono pistol - volt pistol - entropic revolver - ego bomb

    -Hero Equipments tier changed from 2 to 1 (+ cost adjusted):
    thrax rifle - hand mortar - arc blaster - energy blaster - void glaive - void hammer - sono shotgun - volt pike - augur's catalyst

  • Fixed Bugs
    -Ion Storm hazard combat effect cannot be stacked
    -Entangling Overgrowth does not affect allies of target enemy colony
    -Turbulence effect from arial denial operation cannot be dispelled
    -Precognition effect from banner of protection can be stacked
    -Haywire Daemon is not affected by modifiers
    -Electrocution Subroutines effect from hero is enabled even if he's not the stack leader
    -Resonating Memory is not displayed in imperial archives
    -Devour Hope work on friendly units