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I know not why I am getting all of this, but for some reason, the Xeno-Bionic Patch Mod is not crossing the surgeries on all Species. Creatures that SHOULD be getting things from Human Pawns, like the "Among Us" Spaceman from the Amogus Mod and the Jeub from the Storytime Mod, are not getting these. Likewise, things designed for specialized claw-based hands like the Harpy Mod cannot be transplanted either.
Here is my Hugs Library Log: https://gist.github.com/b9f18d9f8d714d0359a20e772aed01bd .
Thank you for any assistance you may render.
I am continuing to experience this problem. Please help me if you can.
ThIs is my Hugs Library Log: https://gist.github.com/c0ce6f1e0bf0a7c967f0bdc39718feff .
[HugsLib][ERR] XenobionicPatcher caused an exception during OnDefsLoaded: System.InvalidOperationException: Collection was modified; enumeration operation may not execute.
at System.Collections.Generic.Dictionary`2+KeyCollection+Enumerator[TKey,TValue].MoveNext () [0x00013] in <eae584ce26bc40229c1b1aa476bfa589>:0
at XenobionicPatcher.DefInjectors.InjectSurgeryRecipes (System.Collections.Generic.List`1[T] surgeryList, System.Collections.Generic.List`1[T] pawnList) [0x00f36] in <51b55d89af12431fa6285344fe3583b2>:0
at (wrapper dynamic-method) XenobionicPatcher.Base.XenobionicPatcher.Base.DefsLoaded_Patch2(XenobionicPatcher.Base)
at HugsLib.HugsLibController.OnDefsLoaded () [0x0001a] in <a56dbe2cf5184fe991f5fb736b3081b0>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch3 (string)
HugsLib.Utils.ModLogger:ReportException (System.Exception,string,bool,string)
HugsLib.HugsLibController:OnDefsLoaded ()
(wrapper dynamic-method) HugsLib.HugsLibController:HugsLib.HugsLibController.LoadReloadInitialize_Patch2 (HugsLib.HugsLibController)
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
This only occurs if you have the Altered Carbon mod and one of the other two installed alongside Xenobionic Patcher.
Here are my two HugsLib logs, one for each of the body part harvesting mods installed.
Harvest Everything! and Ultratech: Altered Carbon Remastered
https://gist.github.com/HugsLibRecordKeeper/fe8e79e8bf9d7184aa2a709018c007a8
Harvest Every Body Parts and Ultratech: Altered Carbon Remastered
https://gist.github.com/HugsLibRecordKeeper/4286c8d02e147de3d1c6454e4766651a
Sorry~
[HugsLib][ERR] XenobionicPatcher caused an exception during OnDefsLoaded: System.NullReferenceException: Object reference not set to an instance of an object
at XenobionicPatcher.DefInjectors.CleanupSurgeryRecipes (System.Collections.Generic.List`1[T] surgeryList, System.Collections.Generic.List`1[T] pawnList) [0x002c5] in <51b55d89af12431fa6285344fe3583b2>:0
at (wrapper dynamic-method) XenobionicPatcher.Base.XenobionicPatcher.Base.DefsLoaded_Patch2(XenobionicPatcher.Base)
at HugsLib.HugsLibController.OnDefsLoaded () [0x0001a] in <a56dbe2cf5184fe991f5fb736b3081b0>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
HugsLib.Utils.ModLogger:ReportException (System.Exception,string,bool,string)
HugsLib.HugsLibController:OnDefsLoaded ()
(wrapper dynamic-method) HugsLib.HugsLibController:HugsLib.HugsLibController.LoadReloadInitialize_Patch1 (HugsLib.HugsLibController)
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
[[XenobionicPatcher] Prep work / pre-caching (took 4.6440s; 1,397 defs)
[XenobionicPatcher] Injected animal surgical recipes into other animals (took 0.3410s; 11,936 combinations)
[XenobionicPatcher] Injected humanlike surgical recipes into other humanlikes (took 0.2400s; 17,557 combinations)
[XenobionicPatcher] Injected artificial part surgical recipes into mechs (took 0.1130s; 37,490 combinations)
[XenobionicPatcher] Injected animal surgical recipes into humanlikes (took 0.2430s; 5,792 combinations)
[XenobionicPatcher] Injected humanlike surgical recipes into animals (took 0.2880s; 36,181 combinations)
[XenobionicPatcher][warn] Mapping a large set of body parts from "Install fake tail":
Surgery parts: Moyo_Tail, Tail, MorphTail, SlugTail, NagaTail, RB_RabbitTail, TailLeg, AA_TailLeg, DR_Tail, Silkiera_Tail, Andalite_Tail, Kurin_Tail, RS_UpperTail, Upper_Tailbone, Upper_BellyScale, RS_LowerTail, Lower_Tailbone, Lower_BellyScale, RS_Rattle, Catgirl_Tail, MG_Dragon_Tail, Foxgirl_Tail, MG_Thrumbogirl_Tail, Wolfgirl_Tail, BunTail, CuteboldTail, MQT_MiqoteTail, AURA_AuRaTail, DTail, PNTail, AA_InsectTail, VFEI_InsectTail, IG_Tail
Current mapper parts: DTail ==>
New mapper parts: Catgirl_Tail, Wolfgirl_Tail, Foxgirl_Tail, MG_Thrumbogirl_Tail, MG_Dragon_Tail, Tail, MorphTail, SlugTail, NagaTail, RB_RabbitTail, TailLeg, AA_TailLeg, DR_Tail, Silkiera_Tail, Andalite_Tail, Moyo_Tail, Kurin_Tail, RS_UpperTail, Upper_Tailbone, Upper_BellyScale, RS_LowerTail, Lower_Tailbone, Lower_BellyScale, RS_Rattle, BunTail, CuteboldTail, MQT_MiqoteTail, AURA_AuRaTail, DTail, PNTail, AA_InsectTail, VFEI_InsectTail, IG_Tail
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[XenobionicPatcher] Injected fleshlike surgical recipes into fleshlikes (took 1.1640s; 400,803 combinations)
[XenobionicPatcher] Cleaning up hand/foot surgical recipes (took 0.0010s)
[HugsLib][ERR] XenobionicPatcher caused an exception during OnDefsLoaded: System.NullReferenceException: Object reference not set to an instance of an object
at XenobionicPatcher.DefInjectors.CleanupSurgeryRecipes (System.Collections.Generic.List`1[T] surgeryList, System.Collections.Generic.List`1[T] pawnList) [0x002c5] in <51b55d89af12431fa6285344fe3583b2>:0
at (wrapper dynamic-method) XenobionicPatcher.Base.XenobionicPatcher.Base.DefsLoaded_Patch2(XenobionicPatcher.Base)
at HugsLib.HugsLibController.OnDefsLoaded () [0x0001a] in <a56dbe2cf5184fe991f5fb736b3081b0>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Just in case I redownloaded the game and all mods, but nothing changed.
[HugsLib][ERR] XenobionicPatcher caused an exception during OnDefsLoaded: System.InvalidOperationException: Collection was modified; enumeration operation may not execute.
at System.Collections.Generic.Dictionary`2+KeyCollection+Enumerator[TKey,TValue].MoveNext () [0x00013] in <eae584ce26bc40229c1b1aa476bfa589>:0
at XenobionicPatcher.DefInjectors.InjectSurgeryRecipes (System.Collections.Generic.List`1[T] surgeryList, System.Collections.Generic.List`1[T] pawnList) [0x00f36] in <51b55d89af12431fa6285344fe3583b2>:0
at XenobionicPatcher.Base.DefsLoaded () [0x007c2] in <51b55d89af12431fa6285344fe3583b2>:0
at HugsLib.HugsLibController.OnDefsLoaded () [0x0001a] in <a56dbe2cf5184fe991f5fb736b3081b0>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
HugsLib.Utils.ModLogger:ReportException (System.Exception,string,bool,string)
HugsLib.HugsLibController:OnDefsLoaded ()
HugsLib.HugsLibController:LoadReloadInitialize ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
Part of how Android Tiers works by default is they need 'nanokits' for healing in place of medicine for humans. So, surgeries will ask for [x] medicine and whatever else. Say, "2 Medicine, 1 Advanced Bionic Leg."
I couldn't figure out why I couldn't operate on my T1, besides with a makeshift leg replacement that cost 30 steel. After a lot of tinkering and enabling and disabling mods and settings I figured out that the game was actually asking me for 2 Nanokits in place of Medicine.
I'm guessing tinkering would have to be done with how Android Tiers works, but I figured I would mention this to you in case there's a fix that can happen on your end as well. There's a setting in Android Tiers that is supposed to make 'androids use organic medicine', and it works as intended for general gameplay. Which added a lot to my confusion because I didn't even realize nanokits were a thing.
[HugsLib][ERR] XenobionicPatcher caused an exception during OnDefsLoaded: System.InvalidOperationException: Collection was modified; enumeration operation may not execute.
at System.Collections.Generic.Dictionary`2+KeyCollection+Enumerator[TKey,TValue].MoveNext () [0x00013] in <eae584ce26bc40229c1b1aa476bfa589>:0
at XenobionicPatcher.DefInjectors.InjectSurgeryRecipes (System.Collections.Generic.List`1[T] surgeryList, System.Collections.Generic.List`1[T] pawnList) [0x00f36] in <51b55d89af12431fa6285344fe3583b2>:0
at XenobionicPatcher.Base.DefsLoaded () [0x007c2] in <51b55d89af12431fa6285344fe3583b2>:0
at HugsLib.HugsLibController.OnDefsLoaded () [0x0001a] in <a56dbe2cf5184fe991f5fb736b3081b0>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)
HugsLib.Utils.ModLogger:ReportException (System.Exception,string,bool,string)
HugsLib.HugsLibController:OnDefsLoaded ()
(wrapper dynamic-method) HugsLib.HugsLibController:HugsLib.HugsLibController.LoadReloadInitialize_Patch1 (HugsLib.HugsLibController)
(wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.RunEventFromAnotherThread_Patch0 (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
I get this EXACT SAME ERROR.
I don't have either of those Mods.
Mine seems to be a problem with "cleaning up recipes".
I'll see about getting a fix published for today or tomorrow.
By default, XP comes with humanlike/mech part mapping turned off (and visa-versa). You might want to check those settings.
Although, I thought higher-level Androids had "meat" on them, so they might be classified as humanlikes at that point. Yes, I did specifically exclude those, since they would normally use the same surgery options as real humans.
Do androids like T4s now require Nanokits to fix?