Rivals of Aether

Rivals of Aether

Zetta Ashikaga
Zetta Enhanced Up B Change
I've noticed in the recent update that now when you do Zetta's enhanced Up B she falls extremely fast after the attack completes. I'm assuming that it's very beneficial with the Rivals of Fighter mod, but in standard play she's almost guaranteed to SD if used off stage or if her opponent decides to interrupt her recovery just by taking the hit. Is this intentional as a balancing choice or is it an oversight?
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NateThe8 6 Nov, 2021 @ 8:34am 
I know man this nerf just ruinned me. I loved the chracter so much but now i cant finish my up air ladders without dieing
NateThe8 19 Nov, 2021 @ 5:54am 
Alright, I have found a use for the new perfect release up special. If you use the rapid dash variation while right above the ground or platform, you fast fall allowing for a follow up especially if your opponent is at low percents. While this is still a massive nerf this allows for zetta's up special to just gain back a tiny amount of combo starter potential it used to have. Until Sai decides to patch it (if Sai does) then I'll keep finding new applications and make this change work!
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Showing 1-2 of 2 comments
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