Nuclear Dawn

Nuclear Dawn

Nuclear Forest
Vertex 14 Jun, 2014 @ 8:05am
Map Feedback
Pros:
the fog is adjusted just right per map size
-> helps hide the low draw distance (low draw = very high performance
-> improves the lighting enviornment
-> helps provide overall cover
-> adds to the atomsphere

Cons
res layout is abig akward
-> consort can drop a spawn at prime with a single relay beside the bunker
-> alot of tertarties are stacked near base (excluding the 2 base which help balance things). they could pontentially be spaced out more
-> secondaries don't have much cover for building up and defending. would it help if there was semi circle hill there for turtling?

map size is maybe abit small
would abit bigger overall help?

-> with better center prime placement?
--> more in the center so both teams can reach it around the same time

-> better relay placement
--> allowing consort to build their first relay directly over the hill and still requiring 2 relays to stretch a spawn to prime?
--> still requiring 3 relays for empire to stretch a spawn to prime (they build faster and cheaper)

-> allow for less dense fog which blowing things out of proportion?
Last edited by Vertex; 14 Jun, 2014 @ 8:37am
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Dmitriy  [developer] 3 Dec, 2014 @ 7:14am 
DIMEDROLL [author] 29 May @ 5:44pm
https://www.dropbox.com/s/jupy8wx6dmz3cpi/nuclear_forest01.jpg
if you mark your desired positions of resource points and obstacles on this radar image and send it back I may add them on the map and update it
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