Killing Floor 2

Killing Floor 2

KF-Left 4 Dead No Mercy: The Apartments
ArmagedonFury  [producent] 20 listopada 2019 o 2:03
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If you have any tips about what could be improved, please leave them here. Thank you.
Ostatnio edytowany przez: ArmagedonFury; 20 listopada 2019 o 2:04
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NEXT 23 listopada 2019 o 15:59 
https://imgur.com/a/RM6oY3t
Enemy often stacks in these three places

I feel the enemy's spawn speed is low.
ArmagedonFury  [producent] 24 listopada 2019 o 1:20 
Początkowo opublikowane przez NEXT:
https://imgur.com/a/RM6oY3t
Enemy often stacks in these three places

I feel the enemy's spawn speed is low.
Thank you NEXT, I'll take a look at that.
NEXT 24 listopada 2019 o 2:40 
There may be no problem with offline single play
Stacking occurred in online multiplayer
The Law 26 listopada 2019 o 8:11 
Amazing recreation, really! I'd suggest you consider the finales of each campaign.. Because they are mostly 'open' areas wich would be great for any perk (That is, if you're going to do more). Cheers! 😉👍🏿
ArmagedonFury  [producent] 26 listopada 2019 o 20:15 
Początkowo opublikowane przez NEXT:
There may be no problem with offline single play
Stacking occurred in online multiplayer
You tried both? Do you have any idea what could have been the problem for online?
ArmagedonFury  [producent] 26 listopada 2019 o 20:16 
Początkowo opublikowane przez The Law:
Amazing recreation, really! I'd suggest you consider the finales of each campaign.. Because they are mostly 'open' areas wich would be great for any perk (That is, if you're going to do more). Cheers! 😉👍🏿
Thanks The Law! I was thinking of doing the No Mercy finale, but I'll keep my mind open about the others too.
The Law 27 listopada 2019 o 3:10 
Początkowo opublikowane przez ArmagedonFury:
Początkowo opublikowane przez The Law:
Amazing recreation, really! I'd suggest you consider the finales of each campaign.. Because they are mostly 'open' areas wich would be great for any perk (That is, if you're going to do more). Cheers! 😉👍🏿
Thanks The Law! I was thinking of doing the No Mercy finale, but I'll keep my mind open about the others too.
Cool! I'll be looking forward for that! 😁
NEXT 27 listopada 2019 o 17:55 
Początkowo opublikowane przez ArmagedonFury:
Początkowo opublikowane przez NEXT:
There may be no problem with offline single play
Stacking occurred in online multiplayer
You tried both? Do you have any idea what could have been the problem for online?

I tried online
I thought I could raise the spawn rate a little more
Attlich 7 grudnia 2019 o 13:25 
Very loyal recreation of the original map - just goes to show that Valve really knows what the hell are they doing when it comes to level design.

The only thing I didn't like is that the night sky is a bit too bright and the light intensity doesn't fit in with the brightness of the car lights.
ArmagedonFury  [producent] 7 grudnia 2019 o 21:43 
Thanks SirA. I agree the sky is brighter than the actual level, so I'll see if that's something I can fix.
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