Space Engineers

Space Engineers

[Mexpex] MWI - Weapon Collection 1 [WeaponCore](21)
Rysten 25 Nov, 2019 @ 11:09pm
Crash to desktop error with progression active:
@Mexpex I am getting the following in survival when trying to grind down the Heavy Defense Turret and Tellion Flak Turret after unlocking the next items in progression Once the item is unlocked there doesn't seem to be a problem.

2019-11-25 23:03:08.542 - Thread: 35 -> Session snapshot save - END
2019-11-25 23:03:14.657 - Thread: 1 -> Exception occured: System.NullReferenceException: Object reference not set to an instance of an object.
at WeaponCore.Support.WeaponComponent.OnBeforeRemovedFromContainer()
at VRage.Game.Components.MyComponentBase.SetContainer(MyComponentContainer container)
at VRage.Game.Components.MyComponentContainer.Clear()
at VRage.Game.Entity.MyEntity.Delete()
at Sandbox.Game.Entities.MyEntities.DeleteRememberedEntities()
at Sandbox.Game.Entities.MyEntities.UpdateAfterSimulation()
at Sandbox.Game.World.MySector.UpdateAfterSimulation()
at Sandbox.Game.World.MySession.UpdateComponents()
at Sandbox.Game.World.MySession.Update(MyTimeSpan updateTime)
at Sandbox.MySandboxGame.Update()
at Sandbox.Engine.Platform.Game.UpdateInternal()
at Sandbox.Engine.Platform.Game.RunSingleFrame()
at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.<Run>b__0()
at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback)
at Sandbox.Engine.Platform.Game.RunLoop()
at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen)
at SpaceEngineers.MyProgram.Main(String[] args)
2019-11-25 23:03:14.658 - Thread: 1 -> Showing message
2019-11-25 23:03:15.764 - Thread: 1 -> Log Closed
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Showing 1-13 of 13 comments
Mexpex  [developer] 26 Nov, 2019 @ 11:23am 
Thanks for the report, will see if im able to find out :)
Rysten 26 Nov, 2019 @ 4:14pm 
Let me know if you need a full log file, I can go crash the game again to generate one. I was able to bypass the CTD by swapping back to the original weapon pack to build the turret for progression unlock, grinding it down, and then reloading the weaponcore version.
DarkStar 26 Nov, 2019 @ 10:09pm 
let me know if this is fixed
SOBEK 4 Dec, 2019 @ 4:14pm 
Hi, when i want scrap big lasers from npc ship my game CTD. Game work fine without grind lasers or cannons from your mod, after end of grind is CTD. Dont know what is wrong, but is happend with hand grinder and with (buildandrepair mod) nanobots when grinding too CTD. I use this mod for scrap : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1542310718
Last edited by SOBEK; 4 Dec, 2019 @ 5:03pm
SOBEK 4 Dec, 2019 @ 4:50pm 
This is end of my log , if this can help :

2019-12-05 01:05:11.730 - Thread: 1 -> Exception occured: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
at System.ThrowHelper.ThrowKeyNotFoundException()
at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
at VRage.Collections.MyConcurrentDictionary`2.get_Item(TKey key)
at Sandbox.Game.EntityComponents.MyResourceDistributorComponent.CheckDistributionSystemChanges()
at Sandbox.Game.EntityComponents.MyResourceDistributorComponent.UpdateBeforeSimulation()
at Sandbox.Game.Entities.Cube.MyCubeGridSystems.UpdatePower()
at Sandbox.Game.Entities.Cube.MyCubeGridSystems.UpdateBeforeSimulation()
at Sandbox.Game.Entities.MyCubeGrid.UpdateBeforeSimulation()
at Sandbox.Game.Entities.MyEntities.<>c.<UpdateBeforeSimulation>b__110_0(MyEntity x)
at VRage.Collections.MyDistributedUpdater`2.Iterate(Action`1 p)
at Sandbox.Game.Entities.MyEntities.UpdateBeforeSimulation()
at Sandbox.Game.World.MySector.UpdateBeforeSimulation()
at Sandbox.Game.World.MySession.UpdateComponents()
at Sandbox.Game.World.MySession.Update(MyTimeSpan updateTime)
at Sandbox.MySandboxGame.Update()
at Sandbox.Engine.Platform.Game.UpdateInternal()
at Sandbox.Engine.Platform.Game.RunSingleFrame()
at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.<Run>b__0()
at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback)
at Sandbox.Engine.Platform.Game.RunLoop()
at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen)
at SpaceEngineers.MyProgram.Main(String[] args)
2019-12-05 01:05:11.732 - Thread: 1 -> Showing message
2019-12-05 01:05:13.544 - Thread: 1 -> Log Closed
DarkStar 4 Dec, 2019 @ 9:43pm 
Juliosz the error log does not mention weaponcore. What exactly triggers this crash and what other mods do you have installed? Try running with just this mod.
SOBEK 5 Dec, 2019 @ 4:51am 
Dont saying about weapon core but about weapon collection with support weapon core mod, dont know what is wrong but its bug , same bug is in outer mod with rockets of MexPex with weapon core support. So something is break , weapon core is just framework so with weapons blocks is something wrong and this doing CTD after gring this blocks. Have simple mods , just with food and hydrogen balanse , couple reactors , solar panel , dont have outer weapons and have smart turrets 2 for vanilla weapons, planets and have only problem with WMI. Nothing what can break grinding of blocks. With WMI all work good , but after trying grind weapon blocks from WMI pack game take CTD. This is problem , but all this mods are just testing , so this is why but info about this bug here.
SOBEK 5 Dec, 2019 @ 5:01am 
Btw , dont know how weapon core framework work in game , and what mechanism have so cant tell about this anything, but my bug info is about grinding problem and CTD after grind blocks from MexPex weapon mods with weapon core support. This is all, and want tell about this bug to autor of this mods.
DarkStar 5 Dec, 2019 @ 2:15pm 
let me know if this is still an issue.
SOBEK 6 Dec, 2019 @ 10:11am 
Big thanks for fix , all work.
Rysten 7 Dec, 2019 @ 8:22pm 
No issues now. Thank you.
HaloSpartanCats 9 Mar, 2020 @ 1:10pm 
IDK if its this mod but heres my log (Pay attention to the flak thing!)

2020-03-09 13:09:27.138 - Thread: 24 -> Critical: Definition of "MyObjectBuilder_Component/K_NE_Flak" is missing.
2020-03-09 13:09:27.265 - Thread: 1 -> Exception occured: System.NullReferenceException: Object reference not set to an instance of an object.
at MeridiusIX.EasyNPCTakeOvers.NPCOwnershipCheck(IMyCubeGrid cubeGrid)
at MeridiusIX.EasyNPCTakeOvers.ScanForNPCs()
at MeridiusIX.EasyNPCTakeOvers.Initialize()
at MeridiusIX.EasyNPCTakeOvers.Main()
at MeridiusIX.EasyNPCTakeOvers.UpdateBeforeSimulation()
at Sandbox.Game.World.MySession.UpdateComponents()
at Sandbox.Game.World.MySession.Update(MyTimeSpan updateTime)
at Sandbox.MySandboxGame.Update()
at Sandbox.Engine.Platform.Game.UpdateInternal()
at Sandbox.Engine.Platform.Game.RunSingleFrame()
at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.<Run>b__0()
at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback)
at Sandbox.Engine.Platform.Game.RunLoop()
at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen)
at SpaceEngineers.MyProgram.Main(String[] args)
2020-03-09 13:09:27.266 - Thread: 1 -> Showing message
2020-03-09 13:09:29.631 - Thread: 1 -> Log Closed
HateFrost 3 Aug, 2021 @ 4:50pm 
I play a single player creative world where i make my personal ships. I started getting an error message then i join the game. After sometime the game crashes. Here is my log. TY for the mod and TY for all the work you do.

07-31-21_16-34-02-216 - Logging Started
07-31-21_16-34-02-465 - WeaponAmmoData is null, check the Ammo definition for HeavyDefenseTurret
07-31-21_16-34-02-466 - Failed to load Heavy Defense Turret
07-31-21_16-34-02-466 - WeaponAmmoData is null, check the Ammo definition for BFG_M
07-31-21_16-34-02-466 - Failed to load CoilCannon
07-31-21_16-34-02-466 - WeaponAmmoData is null, check the Ammo definition for BattleshipCannon
07-31-21_16-34-02-466 - Failed to load Mark_1
07-31-21_16-34-02-467 - WeaponAmmoData is null, check the Ammo definition for BattleshipCannonMK2
07-31-21_16-34-02-467 - Failed to load Mark_2
07-31-21_16-34-02-467 - WeaponAmmoData is null, check the Ammo definition for BattleshipCannonMK22
07-31-21_16-34-02-467 - Failed to load Mark_2
07-31-21_16-34-02-468 - WeaponAmmoData is null, check the Ammo definition for BattleshipCannonMK3
07-31-21_16-34-02-468 - Failed to load Mark_3
07-31-21_16-34-02-468 - WeaponAmmoData is null, check the Ammo definition for Static30mm
07-31-21_16-34-02-468 - Failed to load Cannon88mm
07-31-21_16-34-02-468 - WeaponAmmoData is null, check the Ammo definition for Static150mm
07-31-21_16-34-02-468 - Failed to load Cannon150mm
07-31-21_16-34-02-469 - WeaponAmmoData is null, check the Ammo definition for TelionAF
07-31-21_16-34-02-469 - Failed to load Flak
07-31-21_16-34-02-470 - WeaponAmmoData is null, check the Ammo definition for BFTriCannon
07-31-21_16-34-02-470 - Failed to load X-3
07-31-21_16-34-02-471 - WeaponAmmoData is null, check the Ammo definition for StaticBattery1
07-31-21_16-34-02-471 - Failed to load TelionDualBattery
07-31-21_16-34-02-471 - WeaponAmmoData is null, check the Ammo definition for StaticBattery1Stack
07-31-21_16-34-02-471 - Failed to load TelionDualBattery
07-31-21_16-34-19-621 - PlatformCrash: TelionAMACM - Your block subTypeId (TelionAMACM) Weapon: TelionGatling Invalid azimuthPart, I am crashing now Dave.
07-31-21_16-34-19-621 - PlatformCrash: TelionAMACM - Platform PreInit is in an invalid state: TelionAMACM
07-31-21_16-34-19-630 - PlatformCrash: TelionAMACM - Your block subTypeId (TelionAMACM) Weapon: TelionGatling Invalid azimuthPart, I am crashing now Dave.
07-31-21_16-34-19-630 - PlatformCrash: TelionAMACM - Platform PreInit is in an invalid state: TelionAMACM
07-31-21_16-34-19-630 - PlatformCrash: TelionAMACM - Your block subTypeId (TelionAMACM) Weapon: TelionGatling Invalid azimuthPart, I am crashing now Dave.
07-31-21_16-34-19-630 - PlatformCrash: TelionAMACM - Platform PreInit is in an invalid state: TelionAMACM
07-31-21_16-34-19-630 - PlatformCrash: TelionAMACM - Your block subTypeId (TelionAMACM) Weapon: TelionGatling Invalid azimuthPart, I am crashing now Dave.
07-31-21_16-34-19-630 - PlatformCrash: TelionAMACM - Platform PreInit is in an invalid state: TelionAMACM
07-31-21_16-34-19-631 - PlatformCrash: TelionAMACM - Your block subTypeId (TelionAMACM) Weapon: TelionGatling Invalid azimuthPart, I am crashing now Dave.
07-31-21_16-34-19-631 - PlatformCrash: TelionAMACM - Platform PreInit is in an invalid state: TelionAMACM
07-31-21_18-56-07-908 - RemoveComp Weaponbase didn't have my comp: False - FoundAi:True - sameAi:True
07-31-21_18-56-07-908 - RemoveComp Weaponbase didn't have my comp: False - FoundAi:False - sameAi:False
07-31-21_18-56-07-981 - RemoveComp Weaponbase didn't have my comp: False - FoundAi:True - sameAi:True
07-31-21_18-56-07-981 - RemoveComp Weaponbase didn't have my comp: False - FoundAi:False - sameAi:False
07-31-21_18-56-08-204 - RemoveComp Weaponbase didn't have my comp: False - FoundAi:True - sameAi:True
07-31-21_18-56-08-204 - RemoveComp Weaponbase didn't have my comp: False - FoundAi:False - sameAi:False
07-31-21_18-56-08-205 - RemoveComp Weaponbase didn't have my comp: False - FoundAi:False - sameAi:False
07-31-21_18-56-08-205 - RemoveComp Weaponbase didn't have my comp: False - FoundAi:False - sameAi:False
07-31-21_18-56-08-205 - RemoveComp Weaponbase didn't have my comp: False - FoundAi:False - sameAi:False
07-31-21_18-56-08-205 - RemoveComp Weaponbase didn't have my comp: False - FoundAi:False - sameAi:False
07-31-21_18-56-08-250 - RemoveComp Weaponbase didn't have my comp: False - FoundAi:True - sameAi:True
07-31-21_18-56-08-250 - RemoveComp Weaponbase didn't have my comp: False - FoundAi:False - sameAi:False
07-31-21_18-56-08-250 - RemoveComp Weaponbase didn't have my comp: False - FoundAi:False - sameAi:False
07-31-21_18-56-08-296 - RemoveComp Weaponbase didn't have my comp: False - FoundAi:True - sameAi:True
07-31-21_18-56-08-296 - RemoveComp Weaponbase didn't have my comp: False - FoundAi:False - sameAi:False
07-31-21_18-56-08-333 - RemoveComp Weaponbase didn't have my comp: False - FoundAi:True - sameAi:True
07-31-21_18-56-08-333 - RemoveComp Weaponbase didn't have my comp: False - FoundAi:False - sameAi:False
07-31-21_18-56-08-334 - RemoveComp Weaponbase didn't have my comp: False - FoundAi:False - sameAi:False
07-31-21_18-56-08-334 - RemoveComp Weaponbase didn't have my comp: False - FoundAi:False - sameAi:False
07-31-21_18-56-08-334 - RemoveComp Weaponbase didn't have my comp: False - FoundAi:False - sameAi:False
07-31-21_18-56-08-334 - RemoveComp Weaponbase didn't have my comp: False - FoundAi:False - sameAi:False
07-31-21_18-56-08-334 - RemoveComp Weaponbase didn't have my comp: False - FoundAi:False - sameAi:False
07-31-21_18-56-08-334 - RemoveComp Weaponbase didn't have my comp: False - FoundAi:False - sameAi:False
07-31-21_18-56-08-334 - RemoveComp Weaponbase didn't have my comp: False - FoundAi:False - sameAi:False
07-31-21_18-56-08-334 - RemoveComp Weaponbase didn't have my comp: False - FoundAi:False - sameAi:False
07-31-21_18-56-08-368 - RemoveComp Weaponbase didn't have my comp: False - FoundAi:True - sameAi:True
07-31-21_18-56-08-369 - RemoveComp Weaponbase didn't have my comp: False - FoundAi:False - sameAi:False
07-31-21_18-56-08-369 - RemoveComp Weaponbase didn't have my comp: False - FoundAi:False - sameAi:False
07-31-21_18-56-08-370 - RemoveComp Weaponbase didn't have my comp: False - FoundAi:False - sameAi:False
07-31-21_18-56-08-370 - RemoveComp Weaponbase didn't have my comp: False - FoundAi:False - sameAi:False
07-31-21_18-56-08-370 - RemoveComp Weaponbase didn't have my comp: False - FoundAi:False - sameAi:False
07-31-21_18-56-08-424 - RemoveComp Weaponbase didn't have my comp: False - FoundAi:True - sameAi:True
07-31-21_18-56-08-424 - RemoveComp Weaponbase didn't have my comp: False - FoundAi:False - sameAi:False
07-31-21_18-56-08-424 - RemoveComp Weaponbase didn't have my comp: False - FoundAi:False - sameAi:False
07-31-21_18-56-08-425 - RemoveComp Weaponbase didn't have my comp: False - FoundAi:False - sameAi:False
07-31-21_18-56-08-425 - RemoveComp Weaponbase didn't have my comp: False - FoundAi:False - sameAi:False
07-31-21_18-56-08-425 - RemoveComp Weaponbase didn't have my comp: False - FoundAi:False - sameAi:False
07-31-21_18-56-08-489 - RemoveComp Weaponbase didn't have my comp: False - FoundAi:True - sameAi:True
07-31-21_18-56-08-489 - RemoveComp Weaponbase didn't have my comp: False - FoundAi:False - sameAi:False
07-31-21_18-56-08-489 - RemoveComp Weaponbase didn't have my comp: False - FoundAi:False - sameAi:False
07-31-21_18-56-08-489 - RemoveComp Weaponbase didn't have my comp: False - FoundAi:False - sameAi:False
07-31-21_18-56-08-491 - RemoveComp Weaponbase didn't have my comp: False - FoundAi:False - sameAi:False
07-31-21_18-56-08-495 - RemoveComp Weaponbase didn't have my comp: False - FoundAi:False - sameAi:False
07-31-21_18-56-08-593 - RemoveComp Weaponbase didn't have my comp: False - FoundAi:True - sameAi:True
07-31-21_18-56-08-594 - RemoveComp Weaponbase didn't have my comp: False - FoundAi:False - sameAi:False
07-31-21_18-56-08-595 - RemoveComp Weaponbase didn't have my comp: False - FoundAi:False - sameAi:False
07-31-21_18-56-08-595 - RemoveComp Weaponbase didn't have my comp: False - FoundAi:False - sameAi:False
07-31-21_18-56-08-595 - RemoveComp Weaponbase didn't have my comp: False - FoundAi:False - sameAi:False
07-31-21_18-56-08-595 - RemoveComp Weaponbase didn't have my comp: False - FoundAi:False - sameAi:False
07-31-21_18-56-08-596 - RemoveComp Weaponbase didn't have my comp: False - FoundAi:False - sameAi:False
07-31-21_18-56-08-596 - RemoveComp Weaponbase didn't have my comp: False - FoundAi:False - sameAi:False
07-31-21_18-56-08-596 - RemoveComp Weaponbase didn't have my comp: False - FoundAi:False - sameAi:False
07-31-21_18-56-08-596 - RemoveComp Weaponbase didn't have my comp: False - FoundAi:False - sameAi:False
07-31-21_18-56-08-596 - RemoveComp Weaponbase didn't have my comp: False - FoundAi:False - sameAi:False
07-31-21_18-56-08-596 - RemoveComp Weaponbase didn't have my comp: False - FoundAi:False - sameAi:False
07-31-21_18-56-08-596 - RemoveComp Weaponbase didn't have my comp: False - FoundAi:False - sameAi:False
07-31-21_18-56-08-596 - RemoveComp Weaponbase didn't have my comp: False - FoundAi:False - sameAi:False
07-31-21_18-56-08-596 - RemoveComp Weaponbase didn't have my comp: False - FoundAi:False - sameAi:False
07-31-21_18-56-08-596 - RemoveComp Weaponbase didn't have my comp: False - FoundAi:False - sameAi:False
07-31-21_18-56-08-596 - RemoveComp Weaponbase didn't have my comp: False - FoundAi:False - sameAi:False
07-31-21_18-56-08-597 - RemoveComp Weaponbase didn't have my comp: False - FoundAi:False - sameAi:False


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