Space Engineers

Space Engineers

[Mexpex] MWI - Weapon Collection 1 [WeaponCore](21)
Gufo10 16 Apr, 2020 @ 5:57pm
Battleship Cannons wont fire
I have some battleship cannons on a ship that won't target anything, I can only manually fire them, any suggestions on how to resolve this issue
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Showing 1-8 of 8 comments
Pejepollo 14 Jun, 2020 @ 8:14pm 
i have the same issues, i have 4 battleship cannons on my ship and anyone fire even if i try to fire them manualy
Hage Maoh 27 Jun, 2020 @ 1:03am 
Mine won't target player grids, but can be fired manually
AstralChild 28 Jun, 2020 @ 2:51pm 
i seem to have the same ussue, a couple days ago it was all good, now the damn weapons wont fire automatically and do not let me fire them manually either...
i am playing on a DS with some friends, all seem to have same problems.. the vanilla turrest are the only ones firing (with the weaponcore update mod)
HypoConDreAct 1 Jul, 2020 @ 1:39pm 
soooo the problem I am having is nottthat they wont fire but they seam too be running low engagement range, using build-vision if i peek at them they say they only have 600m when you go into the menu they have 2,600 so i would say there is something going a bit wonky here. also i have notice the ammo from the batterys don't kill players, i took 4 shots to the face trying to disarm an npc with zero dmg taken this could be just SE been SE tho.
Kara Vaki 15 Sep, 2020 @ 1:16am 
i've been having issues aswell along with the mk3 and X-3 seemingly missing the target on purpose :/
Kara Vaki 15 Sep, 2020 @ 1:32am 
and i can comfirm that the mk1 battleship cannons will ingage at around 600 meters or more
Hage Maoh 16 Sep, 2020 @ 9:56pm 
I think it's related to something in the script bypassing the modded range, and reverting to the vanilla 600/800
The_Raptor 1 Jun, 2021 @ 10:03pm 
I can't get these to fire at all
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Showing 1-8 of 8 comments
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