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Great work.
This scenario is definitely worth trying.
One last thing - I really recommend reading scenario briefing before jumping into the game.
Sorry about that, there still might be an issues.When the "reputation" goes bad, it should be noticable by the radio enemy chatter and in the map by the red overlay. Basically we wanted to omit the meta elements as much as possible. But this might be still the theme to discuss.
The constant gun fights near you happen a bit too frequently I'd say.
Otherwise it's really fun to play.
If there's anything to really criticize, then you could still use better sound design. The music, some of the weapon sounds (especially suppressed) and the voice actors aren't really that great at generating an immersive atmosphere. The music is still mostly made with some really cheap sounding sound effects and I don't think even the sound quality itself is anything to write home about as it sounds like 96kbit MP3 or something. I do know most of it is vanilla music and from the older games, but please. The voice actors really don't seem to know what they're doing either, which I guess is to be expected from amateurs.