Space Engineers

Space Engineers

Enhanced Combat Systems - Missiles [0.7.7]
 This topic has been pinned, so it's probably important
FurtherV  [developer] 29 Dec, 2019 @ 2:22am
Default Values and Weapon Stats
Last Update: 01.02.2020

INFO: All Settings mentioned here are configurable!

Targeting System
Min Lock-On Range: 100m (Targets closer than this can not be locked)
Min Target Altitude: 0m (Targets below this altitude can not be locked)
Max Lock-On Range: 2000m (Targets further than this can not be locked)
Max Lock-On Angle: 15°
Time until Lock-On is established: 240 ticks / 4 seconds

Projectile Stats - Small Active Radar Missiles
Size: Small
Guidance: Active Radar with initial lock
Lifetime: 30s (configurable)
Speed: 200 m/s (configurable)
Acceleration: 50 m/s² (configurable)
Turnrate: 20° per s (configurable)
Explosion Damage: 2000 (configurable)
Explosion Radius: 12 (configurable)
Detection Range: 2000m (configurable)
Detection Angle: 90° (configurable)

Projectile Stats - Small IR Missiles
Size: Small
Guidance: IR (Will only target engines, reactors and similar hot blocks)
Lifetime: 30s (configurable)
Speed: 200 m/s (configurable)
Acceleration: 50 m/s² (configurable)
Turnrate: 20° per s (configurable)
Explosion Damage: 1250 (configurable)
Explosion Radius: 12 (configurable)
Detection Range: 2000m (configurable)
Detection Angle: 90° (configurable)

Weapon Stats - 4X Pylon Launcher
Firerate: 1 Missile every 2 seconds
Animated: Yes

Weapon Stats - 4X Missile Launcher
Firerate: 1 Missile every 2 seconds
Animated: No
Last edited by FurtherV; 1 Feb, 2020 @ 1:09am