Door Kickers

Door Kickers

Door Kickers 1.5
Bolmin  [udvikler] 11. jan. 2020 kl. 10:33
Reported Bugs
Report all the bugs or problems you encounter in this thread all the bugs that are possible to fix will be removed with the R&D Team release

currently known bugs:

-robots don't have death animations
-infinite reloading with limited ammo
-forced limited ammo in coop
-taser not working
-doctrine tree bugging when game is not set to English
-the scoped helmet does not appear heavier then the basic helmet
-the shield class cannot equip helmets, because helmets are 'repurpused shields'
-when you click one of the limited ammo abilites the title of it drops out of the box
-too loud HE and LTL charges
-1911-SD and G17-SD not being silenced


Sidst redigeret af Bolmin; 13. jan. 2020 kl. 11:40
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Halos 11. jan. 2020 kl. 21:46 
ive had this problem with mods in the past but when i install 1.5 dead bodies are static squares. how do i fix this?
Bolmin  [udvikler] 12. jan. 2020 kl. 2:27 
did you follow all the installation steps?
Daddyfatflab 12. jan. 2020 kl. 13:53 
You also only get one option to place one kind of breaching charges even if you equip more than one type (tested with HE and LTL breaching charges)
Daddyfatflab 12. jan. 2020 kl. 13:56 
Those aforementioned breaching charges are also way way louder than anything else in the game by comparison
Bolmin  [udvikler] 12. feb. 2020 kl. 6:36 
try installing the mod via ''workshop downloader''
I AM SYNTH 17. feb. 2020 kl. 18:36 
hi, i got the same problem as halos , when somone is killed, it turn into a weird square, like if a texture was missng or something.
i installed the mod correctly, (i think)

edit :
k... nevermind it seem to have fixed itself
steps :
went into mod menu
clicked dk 1.5
restarted

don't know what the hell happened.
Sidst redigeret af I AM SYNTH; 17. feb. 2020 kl. 18:53
Swatter 11. mar. 2020 kl. 18:05 
Reloading issue
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