Door Kickers

Door Kickers

Door Kickers 1.5
Bolmin  [ontwikkelaar] 11 jan 2020 om 10:33
Reported Bugs
Report all the bugs or problems you encounter in this thread all the bugs that are possible to fix will be removed with the R&D Team release

currently known bugs:

-robots don't have death animations
-infinite reloading with limited ammo
-forced limited ammo in coop
-taser not working
-doctrine tree bugging when game is not set to English
-the scoped helmet does not appear heavier then the basic helmet
-the shield class cannot equip helmets, because helmets are 'repurpused shields'
-when you click one of the limited ammo abilites the title of it drops out of the box
-too loud HE and LTL charges
-1911-SD and G17-SD not being silenced


Laatst bewerkt door Bolmin; 13 jan 2020 om 11:40
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ive had this problem with mods in the past but when i install 1.5 dead bodies are static squares. how do i fix this?
Bolmin  [ontwikkelaar] 12 jan 2020 om 2:27 
did you follow all the installation steps?
You also only get one option to place one kind of breaching charges even if you equip more than one type (tested with HE and LTL breaching charges)
Those aforementioned breaching charges are also way way louder than anything else in the game by comparison
Bolmin  [ontwikkelaar] 12 feb 2020 om 6:36 
try installing the mod via ''workshop downloader''
hi, i got the same problem as halos , when somone is killed, it turn into a weird square, like if a texture was missng or something.
i installed the mod correctly, (i think)

edit :
k... nevermind it seem to have fixed itself
steps :
went into mod menu
clicked dk 1.5
restarted

don't know what the hell happened.
Laatst bewerkt door I AM SYNTH; 17 feb 2020 om 18:53
Reloading issue
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