Transport Fever 2

Transport Fever 2

Yeol's Senseless Industries
Ims 15 Jan, 2020 @ 6:19am
Crash on clicking Consumers tab for Paper mill
I just built the headquarters to set up a paper stream from the mill. The game crashes consistently when I click the paper mill's consumers tab to view the paper demand. It did not crash before I built the HQ.

c:\build\tpf2_steam\src\game\ui\util\consumersupplierdataprovider.cpp:112: class std::unordered_map<class ecs::Entity,struct `anonymous namespace'::CargoFlowData,struct std::hash<class ecs::Entity>,struct std::equal_to<class ecs::Entity>,class std::allocator<struct std::pair<class ecs::Entity const ,struct `anonymous namespace'::CargoFlowData> > > __cdecl `anonymous-namespace'::GetConsumerData(const class ecs::Engine &,const class ecs::TownBuildingSystem &,const class ecs::SimBuildingSystem &,const class ecs::StreetConnectorSystem &,const struct ecs::component::StockList &,const struct ecs::component::TransportHistory &): Assertion `it != result.end()' failed.
Last edited by Ims; 15 Jan, 2020 @ 6:19am
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Showing 1-6 of 6 comments
Yeol  [developer] 15 Jan, 2020 @ 6:28am 
Thank you for reporting this. I will look into it this evening. I'll let you know about the results.
Yeol  [developer] 16 Jan, 2020 @ 11:09pm 
I confirm the problem, and it's clearly my fault and how I tried to make the HQ accept paper and mail (mail has the same problem at the HQ). I did not yet find a way to prevent the crash (documents about scripting are very rudimentary, and the HQ has a very particular behaviour), so I'm thinking about an alternative with paper and the HQ. Not sure how and what.
Ims 16 Jan, 2020 @ 11:13pm 
I just want to say thanks for the mod. I love it, and I think it makes much more sense than vanilla (industrial/commerical goods only to cities). Completely transformed the game for me, and made it much more challenging. Good luck with figuring this one out! :)
Yeol  [developer] 16 Jan, 2020 @ 11:31pm 
Thank you, Imsywimsy. I really appreciate it, and I'm happy you like the mod and the concept of it. Have fun, and don't hesitate to give some feedback about what you would like, or what you don't like with this mod.
Yeol  [developer] 18 Jan, 2020 @ 2:14am 
I avoided the crash with the HQ as you described, but the sign post of the HQ does not show the player's name anymore. It seems it's one or the other. I'll keep looking to have the best of both worlds, but avoiding crashes is better than having a name on a post, I think. ;)
Ims 18 Jan, 2020 @ 2:51pm 
I'll have to agree. ;) Thanks.
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