Divinity: Original Sin 2

Divinity: Original Sin 2

Divinity Unleashed
Kay 12. des. 2021 kl. 2.02
The talent, Walk it off, ignores the effect of intelligence completely. Is it intentional?
For Unleashed, intelligence extends the duration of multiple length status you apply by 3.33% per point: with 41 intelligence, acid from 2 turns to 4 turns. However, this effect is completely ignored against walk-it-off. Enemy with Walk it off always reduces the duration of any status effect based on the original duration of skills. For example, Mummie dearest in Lone-wolf fortress suffers 4-turn acid only for 1-turn (= 2 (original duration) - 1), instead of 3 turns (= 4 -1). I'm wondering why Walk it off works in such a way that it completely ignores intelligence's effect?
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Kjelldor 3. juni 2023 kl. 11.30 
I've tried testing this, and interestingly it behaves differently for different status effects..

Acid works as you said. So does haste. With 40+ int Haste is 4 turns, except on characters with walk it off, it becomes 1 turn.

Peace of mind however is interesting. Normally its 3 turns. 40+ int it becomes 6 turns, but on a character with walk it off it will last for... 4 turns?! Would be interesting to see what causes this.

Edit did some more testing:
Fortify, magic shell, encourage, meld metal and soothing cold all seem to follow Peace of Mind's structure of 3 turns base, 6 turns with 40+ int and 4 turns with 40+ int on a character with walk it off.

Interestingly, skills that only affect yourself behave differently.
Flaming Tongues for instance is also 3 turns base, turned into 6 with 40+ int, but if your character has walk it off, it's only active for 2, which follows the base-1 turn formula of acid/haste/burning/wet/schocked/suffocating.

Also interestingly, the bleeding from Terrifying cruelty and sawtooth knife at 40 int also becomes 4 turns on a character with walk it off, seemingly behaving differently than other damaging status effects..

So the only exception to this, are skills that are 3 turns in base length, that also affect other people.
Sist redigert av Kjelldor; 4. juni 2023 kl. 2.12
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