Conan Exiles

Conan Exiles

VallenHeim
Lauren Lore  [developer] 5 Jan, 2020 @ 2:03am
Bug Reports
Please include a image of problem, a description, and what you think is wrong and i will add it to my planned updates thread if i think its a real bug and needs to be squeeshed!
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Showing 1-15 of 22 comments
Telavor 6 Jan, 2020 @ 3:03pm 
You can stun the Deathknight in the castle with a club and fight and kill him without resistance.
Lauren Lore  [developer] 6 Jan, 2020 @ 3:58pm 
@Telavor

Can you do the same with the Abandoned keep boss?
Telavor 6 Jan, 2020 @ 4:27pm 
Where is he?
Lauren Lore  [developer] 6 Jan, 2020 @ 6:36pm 
@Telavor Hes the boss in the snowy ish area idk where or how to explain it, its all the undead and such
Telavor 7 Jan, 2020 @ 6:19am 
If you mean the blue Ghost, then no. Is it intended to knockout vallenheim and take them into wheel of pain?
Lauren Lore  [developer] 7 Jan, 2020 @ 11:12pm 
@Telavor Not really but i have no idea how to stop that, you can knock out any human and do that cant you?
Telavor 9 Jan, 2020 @ 5:07pm 
Yes every human can be knocked out.
Lauren Lore  [developer] 9 Jan, 2020 @ 5:53pm 
Then yeah i have no idea how to stop that sadly other than making their thrall levels 0 which i think i did
Vlad 27 May, 2020 @ 3:30am 
not really a bug, but parts of the visual ground are higher than the physical ground. like at the start for example. it's only in some areas, maybe the snow portion with the undead homes burried in snow is intended? idk, just thought I'd drop a heads-up
Lornas 30 May, 2020 @ 2:08am 
Hey, its not realy a bug. But there is a big box with an invisible wall that cuts my Dungeon Mod (Dungeon_DF). Can you make the box a little bit smaler maybe ? Z = 43.570,000 is Top edge from my Dungeon.
Atrious 30 May, 2020 @ 9:17pm 
Bug Report: I've noticed that the archers are not attacking on my test server or the live server. If I spawn in a random archer at their locations they will attack. The dungeon boss and his undead minions have the same problem.

Not a bug but a suggestion: change the wall to block exiting by flying straight up. Some mods allow flying. While doing that, please make the size of the invisible wall smaller as it interferes with another dungeon, as reported by Lornas, above.
Atrious 30 May, 2020 @ 9:51pm 
Just ran another test by climbing the invisible wall to escape. short of a ceiling block, moving the height higher would help prevent this.
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