XCOM 2
A Harder War: Advanced Aliens
Fix Spawnlist Error
There's a missing closing parenthesis in XComEncounterList.ini

It's happening between lines 88-93:
+SpawnDistributionLists=(ListID="TerrorLeaders_LW", \\ SpawnDistribution[0]=(Template="AHWMutonElite", MinForceLevel=13, MaxForceLevel=99, MaxCharactersPerGroup=4, SpawnWeight=3), \\ SpawnDistribution[1]=(Template="AHWMutonRocketeer", MinForceLevel=15, MaxForceLevel=99, MaxCharactersPerGroup=4, SpawnWeight=3), \\ SpawnDistribution[2]=(Template="AHWMutonShocktrooper", MinForceLevel=14, MaxForceLevel=99, MaxCharactersPerGroup=4, SpawnWeight=3), \\ SpawnDistribution[3]=(Template="AHWAndromedonDreadnaught", MinForceLevel=15, MaxForceLevel=99, MaxCharactersPerGroup=4, SpawnWeight=3, \\ SpawnDistribution[4]=(Template="AHWCryokeeper", MinForceLevel=19, MaxForceLevel=99, MaxCharactersPerGroup=4, SpawnWeight=3))

The second last row needs a closing parenthesis ")" after "SpawnWeight=3".

Fix
For convenience, just replace the entire file's contents with what I've pasted here:
[XComGame.XComTacticalMissionManager] +SpawnDistributionLists=(ListID="DefaultLeaders", \\ SpawnDistribution[0]=(Template="AHWMutonElite", MinForceLevel=13, MaxForceLevel=20, MaxCharactersPerGroup=4, SpawnWeight=40), \\ SpawnDistribution[1]=(Template="AHWMutonRocketeer", MinForceLevel=15, MaxForceLevel=20, MaxCharactersPerGroup=4, SpawnWeight=40), \\ SpawnDistribution[2]=(Template="AHWMutonShocktrooper", MinForceLevel=14, MaxForceLevel=20, MaxCharactersPerGroup=4, SpawnWeight=40), \\ SpawnDistribution[3]=(Template="AHWAndromedonDreadnaught", MinForceLevel=16, MaxForceLevel=20, MaxCharactersPerGroup=4, SpawnWeight=25), \\ ) +SpawnDistributionLists=(ListID="DefaultFollowers", \\ SpawnDistribution[0]=(Template="AHWMutonElite", MinForceLevel=14, MaxForceLevel=20, MaxCharactersPerGroup=4, SpawnWeight=18), \\ SpawnDistribution[1]=(Template="AHWMutonRocketeer", MinForceLevel=16, MaxForceLevel=20, MaxCharactersPerGroup=4, SpawnWeight=10), \\ SpawnDistribution[2]=(Template="AHWMutonShocktrooper", MinForceLevel=15, MaxForceLevel=20, MaxCharactersPerGroup=4, SpawnWeight=14), \\ ) +SpawnDistributionLists=(ListID="TerrorLeaders", \\ SpawnDistribution[0]=(Template="AHWMutonElite", MinForceLevel=12, MaxForceLevel=20, MaxCharactersPerGroup=4, SpawnWeight=40), \\ SpawnDistribution[1]=(Template="AHWMutonRocketeer", MinForceLevel=14, MaxForceLevel=20, MaxCharactersPerGroup=4, SpawnWeight=40), \\ SpawnDistribution[2]=(Template="AHWMutonShocktrooper", MinForceLevel=13, MaxForceLevel=20, MaxCharactersPerGroup=4, SpawnWeight=40), \\ SpawnDistribution[3]=(Template="AHWAndromedonDreadnaught", MinForceLevel=16, MaxForceLevel=20, MaxCharactersPerGroup=4, SpawnWeight=25), \\ SpawnDistribution[4]=(Template="AHWCryokeeper", MinForceLevel=16, MaxForceLevel=20, MaxCharactersPerGroup=4, SpawnWeight=2), \\ ) +SpawnDistributionLists=(ListID="TerrorFollowers", \\ SpawnDistribution[0]=(Template="AHWMutonElite", MinForceLevel=13, MaxForceLevel=20, MaxCharactersPerGroup=4, SpawnWeight=18), \\ SpawnDistribution[1]=(Template="AHWMutonRocketeer", MinForceLevel=15, MaxForceLevel=20, MaxCharactersPerGroup=4, SpawnWeight=10), \\ SpawnDistribution[2]=(Template="AHWMutonShocktrooper", MinForceLevel=14, MaxForceLevel=20, MaxCharactersPerGroup=4, SpawnWeight=14), \\ ) ;Note: There's gonna be a lot of Mutons.. +SpawnDistributionLists=(ListID="AHWMutonsOnlyLeaders", \\ SpawnDistribution[0]=(Template="AHWMutonElite", MinForceLevel=1, MaxForceLevel=20, MaxCharactersPerGroup=4, SpawnWeight=100), \\ SpawnDistribution[1]=(Template="AHWMutonRocketeer", MinForceLevel=1, MaxForceLevel=20, MaxCharactersPerGroup=4, SpawnWeight=100), \\ SpawnDistribution[2]=(Template="AHWMutonShocktrooper", MinForceLevel=1, MaxForceLevel=20, MaxCharactersPerGroup=4, SpawnWeight=100), \\ SpawnDistribution[3]=(Template="Berserker", MinForceLevel=1, MaxForceLevel=20, MaxCharactersPerGroup=4, SpawnWeight=20), \\ ) +SpawnDistributionLists=(ListID="AHWMutonsOnlyFollowers", \\ SpawnDistribution[0]=(Template="Muton", MinForceLevel=1, MaxForceLevel=20, MaxCharactersPerGroup=4, SpawnWeight=80), \\ SpawnDistribution[1]=(Template="Berserker", MinForceLevel=1, MaxForceLevel=20, MaxCharactersPerGroup=4, SpawnWeight=80), \\ SpawnDistribution[2]=(Template="AHWMutonShocktrooper", MinForceLevel=1, MaxForceLevel=20, MaxCharactersPerGroup=4, SpawnWeight=100), \\ SpawnDistribution[3]=(Template="AHWMutonElite", MinForceLevel=1, MaxForceLevel=20, MaxCharactersPerGroup=4, SpawnWeight=100), \\ ) +SpawnDistributionLists=(ListID="DefaultLeaders_LW", \\ SpawnDistribution[0]=(Template="AHWMutonElite", MinForceLevel=13, MaxForceLevel=99, MaxCharactersPerGroup=4, SpawnWeight=3), \\ SpawnDistribution[1]=(Template="AHWMutonRocketeer", MinForceLevel=15, MaxForceLevel=99, MaxCharactersPerGroup=4, SpawnWeight=3), \\ SpawnDistribution[2]=(Template="AHWMutonShocktrooper", MinForceLevel=14, MaxForceLevel=99, MaxCharactersPerGroup=4, SpawnWeight=3), \\ SpawnDistribution[3]=(Template="AHWAndromedonDreadnaught", MinForceLevel=15, MaxForceLevel=99, MaxCharactersPerGroup=4, SpawnWeight=3)) +SpawnDistributionLists=(ListID="AlienLeaders_LW", \\ SpawnDistribution[0]=(Template="AHWMutonElite", MinForceLevel=13, MaxForceLevel=99, MaxCharactersPerGroup=4, SpawnWeight=3), \\ SpawnDistribution[1]=(Template="AHWMutonRocketeer", MinForceLevel=15, MaxForceLevel=99, MaxCharactersPerGroup=4, SpawnWeight=3), \\ SpawnDistribution[2]=(Template="AHWMutonShocktrooper", MinForceLevel=14, MaxForceLevel=99, MaxCharactersPerGroup=4, SpawnWeight=3), \\ SpawnDistribution[3]=(Template="AHWAndromedonDreadnaught", MinForceLevel=15, MaxForceLevel=99, MaxCharactersPerGroup=4, SpawnWeight=3)) +SpawnDistributionLists=(ListID="NoTerror_LW", \\ SpawnDistribution[0]=(Template="AHWMutonElite", MinForceLevel=13, MaxForceLevel=99, MaxCharactersPerGroup=4, SpawnWeight=3), \\ SpawnDistribution[1]=(Template="AHWMutonRocketeer", MinForceLevel=15, MaxForceLevel=99, MaxCharactersPerGroup=4, SpawnWeight=3), \\ SpawnDistribution[2]=(Template="AHWMutonShocktrooper", MinForceLevel=14, MaxForceLevel=99, MaxCharactersPerGroup=4, SpawnWeight=3), \\ SpawnDistribution[3]=(Template="AHWAndromedonDreadnaught", MinForceLevel=15, MaxForceLevel=99, MaxCharactersPerGroup=4, SpawnWeight=3)) +SpawnDistributionLists=(ListID="NoBossesOrSentries_LW", \\ SpawnDistribution[0]=(Template="AHWMutonElite", MinForceLevel=13, MaxForceLevel=99, MaxCharactersPerGroup=4, SpawnWeight=3), \\ SpawnDistribution[1]=(Template="AHWMutonRocketeer", MinForceLevel=15, MaxForceLevel=99, MaxCharactersPerGroup=4, SpawnWeight=3), \\ SpawnDistribution[2]=(Template="AHWMutonShocktrooper", MinForceLevel=14, MaxForceLevel=99, MaxCharactersPerGroup=4, SpawnWeight=3), \\ SpawnDistribution[3]=(Template="AHWAndromedonDreadnaught", MinForceLevel=15, MaxForceLevel=99, MaxCharactersPerGroup=4, SpawnWeight=3)) +SpawnDistributionLists=(ListID="NoBosses", \\ SpawnDistribution[0]=(Template="AHWMutonElite", MinForceLevel=13, MaxForceLevel=99, MaxCharactersPerGroup=4, SpawnWeight=3), \\ SpawnDistribution[1]=(Template="AHWMutonRocketeer", MinForceLevel=15, MaxForceLevel=99, MaxCharactersPerGroup=4, SpawnWeight=3), \\ SpawnDistribution[2]=(Template="AHWMutonShocktrooper", MinForceLevel=14, MaxForceLevel=99, MaxCharactersPerGroup=4, SpawnWeight=3), \\ SpawnDistribution[3]=(Template="AHWAndromedonDreadnaught", MinForceLevel=15, MaxForceLevel=99, MaxCharactersPerGroup=4, SpawnWeight=3)) +SpawnDistributionLists=(ListID="Open", \\ SpawnDistribution[0]=(Template="AHWMutonElite", MinForceLevel=13, MaxForceLevel=99, MaxCharactersPerGroup=4, SpawnWeight=3), \\ SpawnDistribution[1]=(Template="AHWMutonRocketeer", MinForceLevel=15, MaxForceLevel=99, MaxCharactersPerGroup=4, SpawnWeight=3), \\ SpawnDistribution[2]=(Template="AHWMutonShocktrooper", MinForceLevel=14, MaxForceLevel=99, MaxCharactersPerGroup=4, SpawnWeight=3), \\ SpawnDistribution[3]=(Template="AHWAndromedonDreadnaught", MinForceLevel=15, MaxForceLevel=99, MaxCharactersPerGroup=4, SpawnWeight=3), \\ SpawnDistribution[4]=(Template="AHWCryokeeper", MinForceLevel=19, MaxForceLevel=99, MaxCharactersPerGroup=4, SpawnWeight=3)) +SpawnDistributionLists=(ListID="RendezvousOperatives_LW", \\ SpawnDistribution[0]=(Template="AHWMutonElite", MinForceLevel=13, MaxForceLevel=99, MaxCharactersPerGroup=4, SpawnWeight=3), \\ SpawnDistribution[1]=(Template="AHWMutonRocketeer", MinForceLevel=15, MaxForceLevel=99, MaxCharactersPerGroup=4, SpawnWeight=3), \\ SpawnDistribution[2]=(Template="AHWMutonShocktrooper", MinForceLevel=14, MaxForceLevel=99, MaxCharactersPerGroup=4, SpawnWeight=3), \\ SpawnDistribution[3]=(Template="AHWAndromedonDreadnaught", MinForceLevel=15, MaxForceLevel=99, MaxCharactersPerGroup=4, SpawnWeight=3)) +SpawnDistributionLists=(ListID="TerrorLeaders_LW", \\ SpawnDistribution[0]=(Template="AHWMutonElite", MinForceLevel=13, MaxForceLevel=99, MaxCharactersPerGroup=4, SpawnWeight=3), \\ SpawnDistribution[1]=(Template="AHWMutonRocketeer", MinForceLevel=15, MaxForceLevel=99, MaxCharactersPerGroup=4, SpawnWeight=3), \\ SpawnDistribution[2]=(Template="AHWMutonShocktrooper", MinForceLevel=14, MaxForceLevel=99, MaxCharactersPerGroup=4, SpawnWeight=3), \\ SpawnDistribution[3]=(Template="AHWAndromedonDreadnaught", MinForceLevel=15, MaxForceLevel=99, MaxCharactersPerGroup=4, SpawnWeight=3), \\ SpawnDistribution[4]=(Template="AHWCryokeeper", MinForceLevel=19, MaxForceLevel=99, MaxCharactersPerGroup=4, SpawnWeight=3)) +SpawnDistributionLists=(ListID="DefaultFollowers_LW", \\ SpawnDistribution[0]=(Template="AHWMutonElite", MinForceLevel=13, MaxForceLevel=99, MaxCharactersPerGroup=4, SpawnWeight=3), \\ SpawnDistribution[1]=(Template="AHWMutonRocketeer", MinForceLevel=15, MaxForceLevel=99, MaxCharactersPerGroup=4, SpawnWeight=3), \\ SpawnDistribution[2]=(Template="AHWMutonShocktrooper", MinForceLevel=14, MaxForceLevel=99, MaxCharactersPerGroup=4, SpawnWeight=3), \\ SpawnDistribution[3]=(Template="AHWAndromedonDreadnaught", MinForceLevel=15, MaxForceLevel=99, MaxCharactersPerGroup=4, SpawnWeight=1)) ; FOR EASIER COMPATIBILITY WITH OTHER MODS - MUTON BRIGADE ; ////// IF CLAUS'S MUTON HARRIERS ARE INSTALLED - ADD THESE TO THE AHWMUTONS ONLY LISTS AND ADJUST THE SPAWN DISTRIBUTION NUMBERS TO ENSURE NONE HAVE THE SAME NUMBER ////// ; SpawnDistribution[0]=(Template="Muton_Harrier", MinForceLevel=1, MaxForceLevel=20, MaxCharactersPerGroup=4, SpawnWeight=100), \\ AshMutonDestroyerM4 ; SpawnDistribution[0]=(Template="Muton_Beleaguer", MinForceLevel=1, MaxForceLevel=20, MaxCharactersPerGroup=4, SpawnWeight=100), \\ ; SpawnDistribution[0]=(Template="Muton_Harrier_Captain", MinForceLevel=1, MaxForceLevel=20, MaxCharactersPerGroup=4, SpawnWeight=100), \\ ; SpawnDistribution[0]=(Template="Muton_Beleaguer_Captain", MinForceLevel=1, MaxForceLevel=20, MaxCharactersPerGroup=4, SpawnWeight=100), \\ ; SpawnDistribution[0]=(Template="Muton_Devastator", MinForceLevel=1, MaxForceLevel=20, MaxCharactersPerGroup=4, SpawnWeight=100), \\ ; ////// IF CLAUS'S MUTON HUNTERS ARE INSTALLED - ADD THIS TO THE AHWMUTONS ONLY LISTS AND ADJUST THE SPAWN DISTRIBUTION NUMBERS TO ENSURE NONE HAVE THE SAME NUMBER ////// ; SpawnDistribution[0]=(Template="Muton_Hunter", MinForceLevel=1, MaxForceLevel=20, MaxCharactersPerGroup=4, SpawnWeight=100), \\ ; SpawnDistribution[0]=(Template="Muton_Prowler", MinForceLevel=1, MaxForceLevel=20, MaxCharactersPerGroup=4, SpawnWeight=100), \\ ; ////// IF ASHLYNNE'S MUTON DESTROYERS ARE INSTALLED - ADD THIS TO THE AHWMUTONS ONLY LISTS AND ADJUST THE SPAWN DISTRIBUTION NUMBERS TO ENSURE NONE HAVE THE SAME NUMBER ////// ; SpawnDistribution[0]=(Template="AshMutonDestroyerM4", MinForceLevel=1, MaxForceLevel=20, MaxCharactersPerGroup=4, SpawnWeight=100), \\ ; SpawnDistribution[0]=(Template="AshMutonDestroyerM3", MinForceLevel=1, MaxForceLevel=20, MaxCharactersPerGroup=4, SpawnWeight=100), \\ ; SpawnDistribution[0]=(Template="AshMutonDestroyerM2", MinForceLevel=1, MaxForceLevel=20, MaxCharactersPerGroup=4, SpawnWeight=100), \\ ; SpawnDistribution[0]=(Template="AshMutonDestroyerM1", MinForceLevel=1, MaxForceLevel=20, MaxCharactersPerGroup=4, SpawnWeight=100), \\ ; ////// IF A BETTER ADVENT IS INSTALLED - ADD THIS TO THE AHWMUTONS ONLY LISTS AND ADJUST THE SPAWN DISTRIBUTION NUMBERS TO ENSURE NONE HAVE THE SAME NUMBER ////// ; SpawnDistribution[0]=(Template="MutonDragonrounds", MinForceLevel=1, MaxForceLevel=20, MaxCharactersPerGroup=4, SpawnWeight=100), \\ ; SpawnDistribution[0]=(Template="MutonVenomrounds", MinForceLevel=1, MaxForceLevel=20, MaxCharactersPerGroup=4, SpawnWeight=100), \\ ; SpawnDistribution[0]=(Template="BerserkerFire", MinForceLevel=1, MaxForceLevel=20, MaxCharactersPerGroup=4, SpawnWeight=100), \\ ; SpawnDistribution[0]=(Template="MutonM4", MinForceLevel=13, MaxForceLevel=20, MaxCharactersPerGroup=4, SpawnWeight=100), \\ ; SpawnDistribution[0]=(Template="BerserkerFireM4", MinForceLevel=13, MaxForceLevel=20, MaxCharactersPerGroup=4, SpawnWeight=100), \\ ; SpawnDistribution[0]=(Template="BerserkerM4", MinForceLevel=13, MaxForceLevel=20, MaxCharactersPerGroup=4, SpawnWeight=100), \\ ; ////// IF CX'S BERSERKER OMEGA IS INSTALLED - ADD THESE TO THE AHWMUTONS ONLY LISTS AND ADJUST THE SPAWN DISTRIBUTION NUMBERS TO ENSURE NONE HAVE THE SAME NUMBER ////// ; SpawnDistribution[0]=(Template="BerserkerOmega", MinForceLevel=14, MaxForceLevel=20, MaxCharactersPerGroup=4, SpawnWeight=100), \\ ; ////// IF CX'S EU BERSERKER IS INSTALLED - ADD THESE TO THE AHWMUTONS ONLY LISTS AND ADJUST THE SPAWN DISTRIBUTION NUMBERS TO ENSURE NONE HAVE THE SAME NUMBER ////// ; SpawnDistribution[0]=(Template="EUBerserker", MinForceLevel=14, MaxForceLevel=20, MaxCharactersPerGroup=4, SpawnWeight=100), \\ ; ////// IF CX'S BIODIVISION IS INSTALLED - ADD THESE TO THE AHWMUTONS ONLY LISTS AND ADJUST THE SPAWN DISTRIBUTION NUMBERS TO ENSURE NONE HAVE THE SAME NUMBER ////// ; SpawnDistribution[0]=(Template="BioZerker", MinForceLevel=1, MaxForceLevel=20, MaxCharactersPerGroup=4, SpawnWeight=100), \\ +SpawnDistributionLists=(ListID="ForcedBossLeader", \\ SpawnDistribution[0]=(Template="AHWCryokeeper", MinForceLevel=18, MaxForceLevel=20, MaxCharactersPerGroup=1, SpawnWeight=1), \\ )
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To verify that the config has no more errors, just paste the contents into Robojumper's config checker[robojumper.github.io] and make sure there are no red highlights on the left
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