Garry's Mod

Garry's Mod

Rp_Dunwood
ItzDannio25 2020 年 1 月 24 日 上午 4:08
Too much brightness
Is like every building inside is made to burn your eyes, pls fix.

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[TGG] DoctorHeisenberg 2020 年 1 月 27 日 下午 1:09 
i dont know if this will help but try mat_specular 0 in the console
ItzDannio25 2020 年 1 月 27 日 下午 1:58 
I tried it and didn't help, the map looks the same as the screenshots but I say overall the map brightness is pretty high
Penguin 2020 年 1 月 29 日 下午 2:15 
The map IS a very bright map but it helps your eyes if you have a day-night cycle and turn 3d skyboxes off, but you are going to take execption that the map wont look as sexy
V92 2020 年 2 月 26 日 下午 8:13 
引用自 GGS.SX Penguin
The map IS a very bright map but it helps your eyes if you have a day-night cycle and turn 3d skyboxes off, but you are going to take execption that the map wont look as sexy

If it's not default or included, you shouldn't expect people to have it. Kind of a crap thing to do.
Manitoria 2020 年 4 月 22 日 上午 4:44 
its really bad looking. I tried use Atmos and etc but the constructions are super bright
Lt. Giovanni 2020 年 4 月 22 日 下午 2:38 
I have this problem on other maps as well, and nothing helps.
MIPλSTU 2021 年 3 月 20 日 上午 3:00 
Its actually optimization thing, they don't load all lightmaps for it in compile. Thats why it can be so big.
big bebech 2023 年 8 月 25 日 上午 3:19 
yeah map is cool but its bit or way too bright
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