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I updated the mod and it should reduce some of the lag. If not, let me know.
Does only driving cause the issue? If so I think it might be that HP multiplier for zombies I added. I'll work on optimizing that.
Currently there's no lag on 40.43.
Ah, re-update or resubscribe to the mod. I fixed the menu issue. Forgot to name the MOD_ID from "CustomizableZombiesTest" to "CustomizableZombies" which caused that issue.
Here's the older code and version. I think it should work with 41.xx, (OLD) Customizable Zombies
function: checkZombieAttributesCustomizableZombies -- file: ZombieScript (CZ).lua line # 375
function: OnTick -- file: ZombieScript (CZ).lua line # 557.
[16-11-20 10:39:36.299] ERROR: General, 1605515976299> ExceptionLogger.logException> Exception thrown java.lang.RuntimeException: __mul not defined for operands in checkZombieAttributesCustomizableZombies at KahluaUtil.fail line:82..
[16-11-20 10:39:36.299] ERROR: General, 1605515976299> DebugLogStream.printException> Stack trace:.
[16-11-20 10:39:36.301] LOG : General, 1605515976301> -----------------------------------------
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