ARK: Survival Evolved

ARK: Survival Evolved

Useful Tools
 This topic has been pinned, so it's probably important
Gimilkhad  [developer] 25 Jul, 2020 @ 5:07pm
Description of each tool and their controls
There is a character limit on the main page, so I've moved the details of each tool to this discussion.

Selector - Place on your hotbar and use it to access a quick-selection menu for any tool or weapon in your inventory, up to a max of 25. It will also show basic consumables like cooked meat, soups, and brews.
- It will load the first 25 equippable items or consumables it finds in your player inventory into the menu.
- You can rearrange the menu loadout by rearranging the order of the items in your inventory.
- If you save your menu loadout, it will remember each item and its position, and equip them as long as they are anywhere in your player inventory.
- It works with vanilla items and items from other mods, not just mine.
- Open and close the menu with the same hotkey, or use Escape, or click Close.
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Pressure Washer - A ranged tool to remove paint from any structure at a distance. Just point and shoot.
- Doesn't require soap or ammo.
- You can also drag it over items in your inventory to remove paint.
- Learned at level 53, same level as the vanilla spray painter.
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Paint Scraper - A melee paint removal tool for low level players. Remove paint from any structure by equipping it and attacking a structure at close range.
- Doesn't require soap or ammo.
- You can also drag it over items in your inventory to remove paint.
- Learned at level 8
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Paint Sprayer - Based on the S+ Spray Painter, modified to work better in single player. It has increased range versus the vanilla painter, and does not consume paint.
- On dedicated servers, it will function exactly like the S+ painter.
- In single player, it will have a bit shorter range and the controls will be similar to the vanilla sprayer.
- Learned at level 53, same level as the vanilla spray painter.
New Feature: Dye Menu
- R to open and close the menu. Escape will also close.
- Select a color to quickly equip that dye. By default it does not require you to have dye in your inventory.
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Paintbrush - Functions like the Paint Sprayer, but limited to the same range as the vanilla paintbrush. Good for lower level players or RP servers that don't allow paint guns.
- Set color regions just like the paint sprayer, and swing the brush at a structure to paint it. No tedious paint menu.
- Only paints structures (no self-painting or dino painting)
- Doesn't consume paint
- New Feature: Dye Menu. Just like the Paint Sprayer dye menu.
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Pickup Gun - Based on the pickup mode of the original S+ Demo Gun.
- It does not have a demo mode.
- It respects Tribe Demolish Rights, Activation Rank, and Tribe Structure Governance.
It will not pick up the following structures:
- Vanilla or Platforms Plus Tree Platforms
- Vanilla or Platforms Plus Cliff Platforms
- Platforms Plus Wedge pieces
- Vanilla or S+ Vacuum compartments
- Vanilla Beehives
- Ocean Platforms
New Feature - Can Toggle Terrain Collision On/Off. If it's on it will prevent the gun from picking up structures under or behind the terrain. It will remember the mode it is in. Toggle with Reload key or X on gamepad.
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Demolish Gun - Based on the demo mode of the original S+ Demo Gun.
- It does not have a pickup mode.
- It respects Tribe Demolish Rights, Activation Rank, and Tribe Structure Governance.
It will not demolish the following structures:
- Vanilla or Platforms Plus Tree Platforms
- Vanilla or Platforms Plus Cliff Platforms
- Platforms Plus Wedge pieces
- Vanilla or S+ Vacuum compartments
- Vanilla Beehives
- Ocean Platforms
New Feature - Can Toggle Terrain Collision On/Off. If it's on it will prevent the gun from demolishing structures under or behind the terrain. It will remember the mode it is in. Toggle with Reload key or X on gamepad.
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Euthanasia Gun - Works like the original S+ Euthanasia gun.
- Right click to mark an owned dino
- Left click to kill the marked dino
- New visuals/effects
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Remote Control - Similar to original S+ Remote Tool, with expanded functionality.
- It no longer cycles between modes
- Press R to open/close a menu which will let you set 8 different structure settings including Open/Close, Activate/Deactivate, Activation and Inventory Ranks, basic Turret Settings, and Lock/Unlock.
- It will obey Locks & Pin Code governance settings, and only Tribe Admins can set Ranks with the tool.

Note: I really wanted to add Pin Code setting and Structure Naming, but the Devkit does not seem to allow modders to set either.
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Repair Tool - Works like the original S+ Repair Tool
- Can repair items from a distance.
- Repairs require materials in player inventory.
- New visuals/effects
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Transfer Gun - Works like the original S+ Transfer Gun
- Right click to set a source, left click to transfer to your target.
- G will set yourself as the source.
- Holding left shift will transfer only the first item.
- Left Alt will transfer from the source to you.
- New visuals/effects
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Transfer Tool - Works like the original S+ Transfer Tool.
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Inventory Assistant - Works like the original S+ Inventory Assistant.
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Command Tool - Based on the S+ Command Gun, with expanded functionality. Set many dino settings from a menu and then "shoot" the dino to apply the settings all at once. Create up to five presets. You can deactivate each dino setting to prevent changing those settings. You can name dinos with the tool.
- R to open and close the menu. Escape will also close.
- Right click a Dino to copy its settings. It will not copy the Neuter/Spay command.
- Right click Preset buttons 1-5 to save a preset. Left click to load.
- The tool will remember its last used settings if put away.
- When naming dinos, you can check a box to automatically add M for male or F for female to the end of the name. If you also enable name increment, it will increment males and females separately.
- Tribe Admins can now also set Ranks on dinos.
- It now respects Pet Order Rank when applying commands.
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Compass/GPS - Essentially the same but the GPS provides more info. The Compass is offered as a low-level option for players. On use they add a compass heading, coordinates, and elevation info to the player HUD, which will persist until the character dies, travels by bed, or logs out.
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Dino Scanner - based off the code of the original Dino Scanner from the old S+, it scans the map on use and provides a list of all currently spawned dinos. Unless restricted by ini settings it shows their coordinates, elevation, and a map with their general area marked. When used with the GPS it makes it easier to find dinos that are above or below you in more vertical maps or areas. Left Click (Fire) to open the menu.
Last edited by Gimilkhad; 2 Feb, 2021 @ 4:02pm