RimWorld

RimWorld

RPG Style Level Up Mod
[ART] 12 Feb, 2020 @ 1:50pm
Need Better Mod Description
RPG Style Level Up Mod in my opinion have the potential to become one of the best rimworld mod. Implementing an RPG style system in rimworld is a hard thing to do, this must have received a lot of love and care by the mod creator for him to go as far as ensuring compatibility with Combat Extended (the best combat overhaul in rimworld) and a Rimworld of Magic (the best fantasy system for rimworld). as a mod that needs a lot of work to create I think it needs a better description and a proper faq.

What did this mod do ?
Yes I know it overhauls the work and combat system by scaling it with the rpg like stat.

For now looking at the barebones and a little vague description I can only assume several thing.

STR or Strength affect the pawn's Melee and the greater the stat the better the pawn becomes in melee.
DEX or Dexterity affect pawn workspeed.
AGL or Agility affect pawn dodge chance.
CON or Constitution affect pawn ability to take hits.
INT or Intelligence affect pawn research speed.
CHA or Charisma, maybe it affects pawn social ability and animal training (taming) ability?

But how does the stat work and how it scales?
- will your pawn becomes slower in workspeed and weaker if the their respective stats are below certain threshold?
- Can the stat affect pawn work quality in crafting, construction and medical? (Dexterity)
- Can the stat affect pawn move speed? (Agility)
- Can the stat affect pawn parry chance? (Dexterity) (does it interact with CE mechanics or Supreme Melee mechanincs?)
- Can the stat pawn medical workspeed? (INT)
- Can the stat affect pawn ability to take/bring more item? (Strength)
- It is compatible with a rimworld of magic and Combat Extended/ CE: FT but does it have additional functions if used with said mods?
- Does it work with Edb Prepare Carefully?

If I offend the creator with this disscussion thread then I deeply apologize. I just honestly feel very excited with this new mod.

Thank you for your attention and see ya!
I'll be having fun with this mod.
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Showing 1-5 of 5 comments
FlashPoint55  [developer] 12 Feb, 2020 @ 2:36pm 
Okay. I need to change it in more detail. plz wait. :)

this mod have no collisions with A rimworld of magic, but Level of this mod and Level of 'A rimworld of magic' are completely different. No influence on each other.

don't work with Edb Prepare Carefully.
instead, maybe I'll make one-time-edit stat opportunities.. or reroll.
Last edited by FlashPoint55; 12 Feb, 2020 @ 6:40pm
[ART] 15 Feb, 2020 @ 6:13pm 
@FlashPoint55 Thank you for the great mod, been enjoying it so far but the latest version of the mod (15 Feb) made my pawns can't get exp at all even after playing for 3 hours and making them do all job imaginable. tried the github version but still can't gain exp.

the mod version from 13th Feb works perfectly for me (with the same save and same mods list/order). is there anyway to fix this issue? If not can you please share me the mods version from 13 feb somehow?
FlashPoint55  [developer] 18 Feb, 2020 @ 12:18am 
sorry for late.
13 feb? day of option patch..
did you checked mod option page?
[ART] 20 Feb, 2020 @ 8:05pm 
@FlashPoint55 thanks for your concerns, I managed to get the mod (Feb 17 version) sort of working somehow. The caveat is I at least must have tamed an animal once before I can get an exp from doing all kinds of works. Kinds of annoying when starting a new colony but hey at least my save is safe now. This doesn't happen If I only use vanilla rimworld and this mod, buuuuut I'm already too deep in my game with 400+ mods....
NylonWorms 22 Aug, 2020 @ 4:33pm 
Just a small thing with Constitution add Rest rate multiplier to the description sense constitution effects it
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