RimWorld

RimWorld

RPG Style Level Up Mod
FlashPoint55  [developer] 12 Feb, 2020 @ 3:59pm
simple Fomulars
Need_EXP
= (100 * math.log(level +1) * (1 + 0.01 * level)))

lv, need, total
100 need : 923 total : 57690
200 need : 1591 total : 183548
300 need : 2282 total : 377386
400 need : 2996 total : 641564
500 need : 3729 total : 978134
600 need : 4479. total : 1388834


total experience from skill level 0 to 20 = 265000


STR & Melee damage

total melee damage = original damage * (1 + 0.01 * STR)
if pawn A have -10 STR, he Can deal 90% damage.
with 100 STR, Can deal 200%.


Same as above..
STR & carrying weight.



CON & damage reduction

damage = original_Amount * Max(1 - (0.003 * CON), 0.5)

if pawn A have -10 CON, he takes 3% more damage.
with 100 CON, Reduces damage taken to 70%.
Reduced damage cannot be lower than 50%.

Same as above..
AGL & aiming speed
(CE) CON & Suppressability
(CE) DEX & Reloading speed


CON * ComfyTemperature

CON * 0.3 = - MIN and + MAX ComfyTemperature.

with 100 CON, +- 30 `C.
Last edited by FlashPoint55; 13 Feb, 2020 @ 4:17pm