RimWorld
RPG Style Level Up Mod
What do each "Trait" do for animals?
I would assume that higher strength and constitution impact an animals health, Damage Resistance, Carry weight and damage. But what about the other traits? What do they do?

It's clear what they do for pawns, not so much critters...
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I don't put any intellingence of charm on them, it would be interesting if they did something but I doubt it.
Messaggio originale di Agustin:
I don't put any intellingence of charm on them, it would be interesting if they did something but I doubt it.
I assume intelligence raises Trainability and Charm increases the mod boost from nuzzle or perhaps how often the animal nuzzles? Who knows.
I am pretty sure the only three that affect animals are dex (increases DPS), constitution and strength. the rest of them i haven't seen in the info panel.
Ultima modifica da YummyMarshy; 13 feb 2021, ore 1:37
Messaggio originale di Vaniity Velvet:
Messaggio originale di Agustin:
I don't put any intellingence of charm on them, it would be interesting if they did something but I doubt it.
I assume intelligence raises Trainability and Charm increases the mod boost from nuzzle or perhaps how often the animal nuzzles? Who knows.
I would have the charm affect output of being milked/sheared
Messaggio originale di YummyMarshy:
I am pretty sure the only three that affect animals are dex (increases DPS), constitution and strength. the rest of them i haven't seen in the info panel.
you're forgetting Agility for move speed
It seems to me that for animals for the current version the stats do the following:

Strength: Carry capacity

Dexterity: DPS (only hit chance)

Agility: Move speed, (Dodge chance, but only multiplier => 0 dodge x1000% is still 0)

Constitution: Immunity gain speed, rest rate multiplier (not in info tab, but visible with RimHud) comfortable temperature, incoming damage (had a 50% cap @165 constitution when i tested)
Ultima modifica da Derachi; 29 giu 2021, ore 4:28
If updated... could make INT affect training chance and reduce decay.

CHR could affect mood/nuzzle, perhaps over 200 gives a mood boost to pawns around it cause it so damn cute!
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